NESDev Weekly Graphics Challenges

A place for your artistic side. Discuss techniques and tools for pixel art on the NES, GBC, or similar platforms.

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M_Tee
Posts: 430
Joined: Sat Mar 30, 2013 12:24 am
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NESDev Weekly Graphics Challenges

Post by M_Tee »

I'mma drop this here for now.
NDGCteaser.png
M_Tee
Posts: 430
Joined: Sat Mar 30, 2013 12:24 am
Contact:

Re: NESDev Weekly Graphics Challenges

Post by M_Tee »

Let's kick this off.

Season One's genre is basic platformer. Over the next 12 weeks, these challenges will give you nearly everything you need for something on par with Loderunner, Layla, or SMB.
NDGCs01wk01.png
This week, we'll be designing a classic Air Baddie. Natural, mechanical, mystical? That's up to you!
rethunter3000
Posts: 28
Joined: Sat Jan 22, 2022 1:25 pm
Location: UA Ukraine, Dnipro

Re: NESDev Weekly Graphics Challenges

Post by rethunter3000 »

Flying zombie dog head.
Dog_Zombie (x10).gif
Dog_Zombie (x10).gif (6.24 KiB) Viewed 2195 times
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Dog_Zombie.gif
Dog_Zombie.gif (4.9 KiB) Viewed 2195 times
rethunter3000
Posts: 28
Joined: Sat Jan 22, 2022 1:25 pm
Location: UA Ukraine, Dnipro

Re: NESDev Weekly Graphics Challenges

Post by rethunter3000 »

Flying pumpkin.
pumpkin(x10).gif
pumpkin(x10).gif (6.04 KiB) Viewed 2073 times
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pumpkin.gif
pumpkin.gif (4.89 KiB) Viewed 2073 times
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pubby
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Re: NESDev Weekly Graphics Challenges

Post by pubby »

Those 2-frame animations are great! Very classic look.
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