LASEReyes
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- Jedi QuestMaster
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Re: LASEReyes
Omg I'm so stupid. I'm so stupid!
I thought about how the laser would obstruct the bots' bodies when they're looking down: Everyone's distinct laser color would differentiate each bot and player! On team battles, I can just make teammates share the same color laser (friendly fire should probably be off by default).
This led me to testing out different backgrounds with the laser: Which shows me that I may need to adjust the luminosity of certain hues (the green one in particular uses a lighter color on the 'grass' background). I feel like I should do color tests like this on hardware, but I feel like my setup won't be the same as everyone else's. Is there a program like Nestopia's NTSC filter that will give me varying results? I know this isn't a problem I need to worry about with the PC version of the game.
Also, I think the laser combined with the minotaur's slanted eyes don't work well, so I made an alternative:
I thought about how the laser would obstruct the bots' bodies when they're looking down: Everyone's distinct laser color would differentiate each bot and player! On team battles, I can just make teammates share the same color laser (friendly fire should probably be off by default).
This led me to testing out different backgrounds with the laser: Which shows me that I may need to adjust the luminosity of certain hues (the green one in particular uses a lighter color on the 'grass' background). I feel like I should do color tests like this on hardware, but I feel like my setup won't be the same as everyone else's. Is there a program like Nestopia's NTSC filter that will give me varying results? I know this isn't a problem I need to worry about with the PC version of the game.
Also, I think the laser combined with the minotaur's slanted eyes don't work well, so I made an alternative:
Re: LASEReyes
Most emulators comes with many different palettes based on the results of real TV-sets. Mesen comes with quite a few, and you can download more. Of course you may also want to test on real hardware.
The Minotaurus from Greek mythology was the monstrous and man-eating offspring of the cursed union of the queen of Crete and a bull (wikipedia has a good introductory article) and who was "mazed" as a way to get rid of him, but in pop-culture it is often made into a demon-like race of anthropomorphic bull monsters.
The Minotaurus from Greek mythology was the monstrous and man-eating offspring of the cursed union of the queen of Crete and a bull (wikipedia has a good introductory article) and who was "mazed" as a way to get rid of him, but in pop-culture it is often made into a demon-like race of anthropomorphic bull monsters.
- Jedi QuestMaster
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Re: LASEReyes
Okay, I'll check Mesen out.
Here's a mockup of a dug out valley border:
Re: LASEReyes
That looks very Simpsons for some reason.
Re: LASEReyes
I think it looks quite good.
- Jedi QuestMaster
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- Jedi QuestMaster
- Posts: 671
- Joined: Thu Sep 07, 2006 1:08 pm
- Location: United States
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Re: LASEReyes
I didn't like the way the vertical border didn't match the horizontal border (and pretty much all the corners), so here's an update (right side):
Edit: Maybe I should get rid of the second-to-last column of brown pixels?
What do you think?Edit: Maybe I should get rid of the second-to-last column of brown pixels?
- Jedi QuestMaster
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Re: LASEReyes
I'm just about done with this valley tileset.
Though this cliff border uses more tiles than the wall border, it shares tiles with the inside walls.
Edit: Woohoo! This tileset will work nicely as a palette swap for a haunted night valley stage: Edit: Here's a cemetery field:
Though this cliff border uses more tiles than the wall border, it shares tiles with the inside walls.
Edit: Woohoo! This tileset will work nicely as a palette swap for a haunted night valley stage: Edit: Here's a cemetery field:
- Jedi QuestMaster
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Re: LASEReyes
I realized that I have an extra color for the bg for the cemetery.
Since I need as much gradient as possible on the borders, and I need both brown and green to make trees and bushes (more on that soon) I went with something inbetween: Edit: I think this is going along nicely. Edit: Trees
Since I need as much gradient as possible on the borders, and I need both brown and green to make trees and bushes (more on that soon) I went with something inbetween: Edit: I think this is going along nicely. Edit: Trees
- Jedi QuestMaster
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Re: LASEReyes
I figured there needs to be a clever way the player sneaks into the cemetery after hours.
I think I'm going to go with a timer. So once the blue button is hit with a laser, the gate opens, and once the timer runs out, the gate will close. The red button will also manually close the gate.
Just like the pillars at the Construction Zone, pillars here with black at the base can be pushed. So the players must figure out where to move them so they can shoot the blue button, open the gate without being trapped or crushed, and maneuver around to get in.
I think I'm going to go with a timer. So once the blue button is hit with a laser, the gate opens, and once the timer runs out, the gate will close. The red button will also manually close the gate.
Just like the pillars at the Construction Zone, pillars here with black at the base can be pushed. So the players must figure out where to move them so they can shoot the blue button, open the gate without being trapped or crushed, and maneuver around to get in.