Source and ROM: dizworld There's a more thorough description at the link, but it has 4 different examples of common styles of SNES mode 7 usage:
- Demo A "Boss" - Spinning / scaling an object around a point, and moving it around the screen.
- Demo B "Tank" - An overhead rotating map that follows the player, like Contra 3 stage 2.
- Demo X "Tilt" - A tilted plane perspective, like Final Fantasy IV's airship view.
- Demo Y "Flyer" - A rotating tilted plane perspective, like F-Zero or a Squaresoft world map.