Dizworld mode 7 demonstration

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rainwarrior
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Dizworld mode 7 demonstration

Post by rainwarrior »

I made a demonstration of 4 common practical mode 7 effects.

Source and ROM: dizworld
dizworld.png
There's a more thorough description at the link, but it has 4 different examples of common styles of SNES mode 7 usage:
  • Demo A "Boss" - Spinning / scaling an object around a point, and moving it around the screen.
  • Demo B "Tank" - An overhead rotating map that follows the player, like Contra 3 stage 2.
  • Demo X "Tilt" - A tilted plane perspective, like Final Fantasy IV's airship view.
  • Demo Y "Flyer" - A rotating tilted plane perspective, like F-Zero or a Squaresoft world map.
It's open source and permissively licensed. Please feel free to borrow from and/or build on it.
iNCEPTIONAL

Re: Dizworld mode 7 demonstration

Post by iNCEPTIONAL »

Very nice. :D
Pokun
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Re: Dizworld mode 7 demonstration

Post by Pokun »

Absolutely fantastic! Just what I've been hoping for, and nice graphics to boot. :)
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rainwarrior
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Joined: Sun Jan 22, 2012 12:03 pm
Location: Canada
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Re: Dizworld mode 7 demonstration

Post by rainwarrior »

The graphics are mostly borrowed from OpenGameArt.org. There's links to the sources at the bottom of the source page if you're interested.
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