Related article: "Technology Holy Wars are Coordination Problems" by Gwern Branwenjeffythedragonslayer wrote: ↑Thu Jun 30, 2022 2:13 pmA wise YouTuber once said (don't remember who, this was at least 10 years ago) that he thinks console war arguments are people avoiding buyer's remorse. If you convince yourself the other console has no redeeming qualities you don't feel bad that you bought the wrong one.
It touches on MD vs. SNES, Windows vs. Linux, Emacs vs. vi vs. Visual Studio Code, and other "holy wars" that seek to protect the perceived value of one's investment of time and money in a technology. It goes on to explain the root of holy warriors' fear: the popularity of "one platform indirectly harms [users of] other platforms by wresting away shared resources."
Consoles and handhelds have also long had the additional angle of lockout compared to PCs: "I consider this device useless because its manufacturer won't let the developer of the game I like to play buy a devkit to port it." Or "I consider this device useless because its manufacturer won't let me make modifications to games' single-player experiences."