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Re: NESRevPlus Issues

Posted: Mon Nov 21, 2022 9:44 am
by Dwedit
When trying to build a CDL file, you can still poke away at RAM values. They might even line up with the original game. Just be careful that you don't trigger a game crash, because that can lead to executing data bytes as code, and messes up the log.

I wonder if any assemblers can generate CDL files along with their output?