nesrocks wrote: ↑Mon Mar 13, 2023 7:42 pm
I have a list of features that I would find useful or to be improvements to usability
I replied to this on Discord a while ago, but just to re-iterate for anybody else reading this:
1 is a bit more complex than it might sound, and not really something I want to get into at the moment.
3/4/5 are on my list of future ideas, although 3 overlaps a lot with another request to be able to name/etc breakpoints.
6 is fixed.
gzip wrote: ↑Wed Mar 29, 2023 3:52 pm
Hi Sour,
Came across a few bugs and other issues...
Thanks for the reports/requests!
The first bug is something that I've been aware of for a while (list elements appearing when they shouldn't be, etc.), but everything I've tried to attempt to fix the problem so far hasn't worked out - I think it might be an Avalonia bug, but I'm not entirely sure.
The breakpoint notification was changed for simplicity for the most part. The old version also disappeared as soon as you clicked anything, which was inconvenient (and keeping it visible at all times is equally as bad, which is part of why I stopped trying to overlay it). I'll try to see if there's a better way to display this.
Re: double-click behavior on breakpoints, this could be an option (e.g a way of picking what the double-click does on each list), which is something that's already on my list of future ideas, but until configuring the behavior is possible, it's best to have the same behavior for all lists (e.g double click to open/edit the element)
Rearranging watch entries was possible at one point, but it caused issues and didn't work properly and in the end I decided it was not worth the time investment at the moment. The breakpoint list at the moment is sortable, so being able to rearrange them manually would be a bit of an issue, as-is.
I'll take a look at the bugs and the simpler requests when I get a chance.