indoctrinated reality in nesdev(?)

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segaloco
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Re: indoctrinated reality(?)

Post by segaloco »

93143 wrote: Thu Nov 07, 2024 12:35 am He mentions he had to get a special waiver...
Maybe NASA was cornered into using Ada like the military?
Pokun
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Re: indoctrinated reality(?)

Post by Pokun »

Well there's obviously several markets for professional equipment that has much higher quality demands than products for the consumer markets (I guess that's why it's called "consumer" product, you are supposed to gulp it up quickly and buy more).

Space stuff would be the extreme end of the professional market, I heard Nasa basically keeps track of which mine the metals in each bolt and other parts were mined in to minimize their strict error margins.
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segaloco
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Re: indoctrinated reality(?)

Post by segaloco »

Pokun wrote: Thu Nov 07, 2024 4:58 pm Space stuff would be the extreme end of the professional market, I heard Nasa basically keeps track of which mine the metals in each bolt and other parts were mined in to minimize their strict error margins.
When the alternative is Challenger, yeah, I could see wanting to control things on that level. Aside, but I've got some old IBM mission specifications for Skylab NASA stuff they did (System/360 era) and good lord is it detailed. It's not often you see amended machine tolerances *for a specific instance* rather than a family or product line, but they had to generate all of the ruggedness analyses for the specific cards that were going to go in the unit going up on the control arm module these documents concern. No lot checks here...
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creaothceann
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Re: indoctrinated reality(?)

Post by creaothceann »

Reminds me of the Apollo Guidance Computer
My current setup:
Super Famicom ("2/1/3" SNS-CPU-GPM-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
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Re: indoctrinated reality in nesdev(?)

Post by donato-zits- »

from the colection --prases that will stay forever in this battle against the indoctrined reality--:

Read my messages whitout read then challenge.
"Tripanosoma feat. Racionais mcs"
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Re: indoctrinated reality(?)

Post by donato-zits- »

segaloco wrote: Tue Oct 29, 2024 10:33 am
In any case, if you're looking for classes on assembly, you're probably only going to find that stuff in systems design and hardware engineering tracks. If you're looking to learn about modern architectures, you'd probably want to look at the OS and peripheral hardware track. If you're more interested in things like 8-bit CPUs like the 6502 and Z80, these are still quite popular in deeply embedded applications like industrial automation hardware, so you'd want to look into that world instead if you hope to find classes that actually touch on these platforms from an assembly perspective.
if you thinks that in the presents days art and assembly programing in the Family/FCs/NES its not important in the way I mencioned o.k. but dont recomend wrong ways like "industrial automation hardware" here, if someone dont like Family/FCs/NES DEV o.k. we just dont like too this heck of industrial automation hardware of IDK what, its definettly not the focus here you know?
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Re: indoctrinated reality in nesdev(?)

Post by donato-zits- »

ahh, and this are the same words for everyone that trys to branch the subject here, you dislike Family/FCs/NES dev and go tru nothing about what is the purpoise to what is important to trying to open doors, the subject here is ART, Family/FCs/NES consoles and programing, are you some kind of blind people or slt? or you are trining to getting me to joke? well if it is about the second case all the bulldoze people will fell in freedom to make the same to you someday, think about it, this its just the begining...
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Re: indoctrinated reality in nesdev(?)

Post by Pokun »

I think your translator is overheating. Maybe try to get it some fresh air.
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segaloco
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Re: indoctrinated reality in nesdev(?)

Post by segaloco »

I'm not saying it's not important. I'm saying it's not a priority for university systems. I have no control over their priorities nor do I think just because the education system doesn't see value in something that it is inherently worthless, hence mentioning industrial automation. Think for instance of an assembly arm on a vehicle line. It's not running high-precision scientific calculations nor is it trying to execute some modern triple A game. It simply needs to have a little scratch pad memory for the state of different motors, solenoids, things like that, and then needs a very basic procedure of how it responds to events from elsewhere in the line. Packing a 32 or 64 bit processor in there running an OS or even bare metal C is major overkill, so these sorts of deeply embedded applications are still commonly assembler targets. Plus, unlike our crappy consumer hardware, that stuff is expected to last, so often times you aren't constantly bootstrapping new programs to run them, there isn't as much of a maintenance burden necessitating a high-level language.

I don't think you realize that I'm very sympathetic to your desire to be able to go to university and learn skills applicable to NES development, but the reality is its just not something university programs by and large are going to directly prepare you for. It sucks but that's just the way it is. If you think it should be different, I'm not the one you need to convince of that, it's the administrators and bureaucrats in the university system. I can guarantee you they are infinitely less sympathetic than I.
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Re: indoctrinated reality in nesdev(?)

Post by Pokun »

To see things from a positive side there are many things in common with various types of programming. After learning the basics of any type of programming it's much easier to learn another type of programming, like NES programming for example, even if you have to learn it yourself in your free time. And in university you learn it very thoroughly which will help you when you learn other languages on your own.
Learning C, BASIC and various assembly languages are all very useful general skills to have in my experience.
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Re: indoctrinated reality in nesdev(?)

Post by donato-zits- »

segaloco wrote: Sat Nov 23, 2024 6:34 pm I'm not saying it's not important. I'm saying it's not a priority for university systems. I have no control over their priorities nor do I think just because the education system doesn't see value in something that it is inherently worthless, hence mentioning industrial automation.

Musik is inherently worthless too? IFSC have a curse of it with a very amplitude..I dont care to the exactly meaning of the word inherent, you just are wrong mister...cars?vehicle line? to give money to international corporations?o.k. if they will try to make good thing with the power but you know how became the people that thinks without art..personal art you know..idk maybe was too much hollywood and rock and roll invasion, but enahnce of inconcience will became a bomb someday, maybe its is not just the beginig like I mentioned before...
Last edited by donato-zits- on Tue Nov 26, 2024 6:40 am, edited 3 times in total.
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Re: indoctrinated reality in nesdev(?)

Post by donato-zits- »

Pokun wrote: Sun Nov 24, 2024 3:03 pm To see things from a positive side there are many things in common with various types of programming. After learning the basics of any type of programming it's much easier to learn another type of programming, like NES programming for example, even if you have to learn it yourself in your free time. And in university you learn it very thoroughly which will help you when you learn other languages on your own.
Learning C, BASIC and various assembly languages are all very useful general skills to have in my experience.
your experience...
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segaloco
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Re: indoctrinated reality in nesdev(?)

Post by segaloco »

donato-zits- wrote: Tue Nov 26, 2024 6:30 am to give money to international corporations?
Welcome to the education industrial complex. Universities care about one thing and one thing only: their donors. Donors generally are corporate sponsors that want to support the university because they can then expect the university to churn out willing employees with crushed spirits and low expectations. It's one of the many reasons I've avoided the collegiate system. Another way to think about it is why spend the money on a university program when you're not going to get a job programming NES games anyway? The information necessary is all freely available and community resources can probably educate you better than a current class would anyway.

I appreciate your attempt at an optimistic view, but I just don't see a university program prioritizing several decades old out of production game consoles, it's just not going to happen. It would be nice, but that's just not the world we live in, the market only cares about what is making shareholders money each quarter, not what technologies can be sustained for decades, however much the latter may matter in a world accelerating towards socioeconomic and environmental fragility and collapse. Believe me, I wish there was more attention to the past as well. If there were ample career pathways and educational resources devoted to tech history, I'd be in that pipeline in a heartbeat. Unfortunately most corporations simply don't care, they produce a thing, ship it, make their couple years of profits off of it, then move on to the next thing.