Posted: Wed Nov 01, 2006 9:28 am
I see. I don't see a lot of use for that, but it's still nice to know.
That's probably what allowed you to use $2004 for reverse-engineering the sprite fetch behaviour, right? I mean, if each one of your reads would increment the address, you'd pretty much screw the fetching process.Quietust wrote:reading $2004 does not increment the address pointer ($2003) - only writing does that.