Page 1 of 2
New Commercial NES Games?!
Posted: Tue Jul 31, 2007 7:42 am
by fargo
I'm looking for developers to code games for NES emulators. The games I want are similar to the existing ones, except that they are legal for my use. If anyone is interested, then please contact me.
Thank you.

Posted: Tue Jul 31, 2007 8:12 am
by tepples
Which games do you want cloned first? And given "commercial" in the title, is this a paid position?
Posted: Tue Jul 31, 2007 11:24 am
by fargo
Yes, this is a paid position
I want more than one game. A developer can suggest a game to develop or I can give one.
Posted: Tue Jul 31, 2007 11:34 am
by kyuusaku
How many people are you hiring?
How much money are we talking? You do realize that the best games of the system were developed by a team of well paid professionals over months to years, right?
Will there be artists or will programmers multi task?
What qualifies a commercial grade game? Will this be produced or is it just for your enjoyment? Do you want rights to the game?
Posted: Tue Jul 31, 2007 12:32 pm
by fargo
I'll pay per game. The developer can reuse codes, graphics, ideas found online, such as GPL stuff. Also, there is no need for background music. I reclaim rights to the gams in my local market only (not USA, Japan, Europe, or Russia)
Posted: Tue Jul 31, 2007 2:00 pm
by atari2600a
Let me guess, Nigeria or China!
Anywho, one important question is will these games be played on real hardware? If so will it be cheap NOAC hardware? If so, things'd have to be more precise than...say...on an emulator.
Posted: Tue Jul 31, 2007 2:22 pm
by fargo
Well, I did not disclose many things in purpose. I want to keep the details for private discussion with a developer. The aim behind this post is to find NES games developers.
BTW, China, Nigeria, and the UN have nothing to do with this

Posted: Tue Jul 31, 2007 6:28 pm
by kyuusaku
Well, you are in NESDev; almost everyone here should be interested in NES development.
Personally I think it would be better for you to publicly state your intentions so you have some chance at being taken seriously.
Posted: Tue Jul 31, 2007 6:50 pm
by No Carrier
kyuusaku wrote:Personally I think it would be better for you to publicly state your intentions so you have some chance at being taken seriously.
I have to agree here. There have been threads like this before.
NC
Posted: Tue Jul 31, 2007 7:20 pm
by tepples
If we're lucky, this could be a former pirate multicart maker trying to go straight, a chance for NESdev's big break. Imagine finally getting a tetromino game with more responsive control than Tengen's dated Tetяis and Nintendo's equally dated Tetris. I've sent a PM.
Posted: Tue Jul 31, 2007 8:38 pm
by doppelganger
More responsive control? What, the other Tetris games not responsive enough?
Posted: Tue Jul 31, 2007 9:48 pm
by fargo
I'm straight and I post this clearly asking for a developer to make commercial games. I'm starting my small company selling localized games at low prices in the local market. So, why you start think of Nigeria, piracy, etc. when one comes and asks for legitimate games development?!
And for all developers, all work will be done through rentacoder.com. They will handle all payments and legal issues.
Posted: Tue Jul 31, 2007 11:47 pm
by atari2600a
NTSC or PAL?
Posted: Wed Aug 01, 2007 3:33 am
by fargo
atari2600a wrote:NTSC or PAL?
I was not really prepared for this question
I think PAL, but could you please elaborate more why this is important?
Posted: Wed Aug 01, 2007 4:12 am
by atari2600a
Timing of music drivers & amount of processing time available during the vblank period.