Discuss NSF files, FamiTracker, MML tools, or anything else related to NES music.
Guest
Post
by Guest » Fri Jul 08, 2005 1:04 am
In the pattern editor from left to right it goes:
Note, instrument, then what in the heck is the hex next to that?
Memblers
Posts: 4148 Joined: Mon Sep 20, 2004 6:04 am
Location: Indianapolis
Post
by Memblers » Fri Jul 08, 2005 6:55 am
Effects. First char is the effect, and the next 2 are the parameters. In NT2 it's modeled somewhat after MOD format effects.
So like Fxx for speed (F06 is default), 4xx for vibrato, see nt2.txt for the full list.
Guest
Post
by Guest » Fri Jul 08, 2005 9:05 am
Memblers wrote: Effects. First char is the effect, and the next 2 are the parameters. In NT2 it's modeled somewhat after MOD format effects.
So like Fxx for speed (F06 is default), 4xx for vibrato, see nt2.txt for the full list.
Oh cool, I saw effects in the docs but i didn't know where they went.
Guest
Post
by Guest » Fri Jul 08, 2005 9:22 pm
What do the 2 parameters do?
dXtr
Posts: 375 Joined: Tue Sep 21, 2004 12:11 am
Location: Karlshamn (Sweden)
Post
by dXtr » Sat Jul 09, 2005 9:53 am
why not read the docs and figure it out your self
http://nesdev.com/nt2/docs.htm
Sorry for misspellings, I'm from Sweden ^^
Memblers
Posts: 4148 Joined: Mon Sep 20, 2004 6:04 am
Location: Indianapolis
Post
by Memblers » Sat Jul 09, 2005 11:30 am
Yeah, the parameters vary different depending on what effect. Like with Dxx, you'll want none. 1xx has one parameter that uses 2 chars, and 4xx has 2 seperate parameters. With Axx you'll only use one or the other.