Iirc it should stil function 100% normal cause you basicly just "extending" whats already there. and it doesn't have anything to do with the games, really. Yup the extended audio wil work then. But only on the famicom games that supported it. Remember you solder the wire from the expansion port to the famicom adapter.....not the cart slot.
I've done the mod for playing my Just Breed cart and it worksed fine. At first I messed up and soldered a resistor too low, and the volume of the extanded sound way way louder than the volume of regular sound.
Other carts will work 100% fine and are completely unafected by the mod. Maybe it adds noise to the sound sometimes, I don't think it's significant.
Carts that would need it : Lagrange Point, Just Breed, Castlevania III (J), Gimmick, etc....
Jeroen wrote:Remember you solder the wire from the expansion port to the famicom adapter.....not the cart slot.
Why tether the cart adaptor to the NES by soldering a wire between them? I just wired the expansion port's sound input pin to one of the unused pins in the cartridge slot, and rewired the Fami adaptor to output the sound on that corresponding pin. You can't even tell they're modded.
While the modification for sound is usually done by using pin 18, the Nintendo-made MMC5 boards passes audio trough pin 55. Since a custommer NES usually have nothing connected to pin 55, audio won't do anything unless a wire is soldered on the expansion port (R/C circuit needed are already on the board).