A generic text scroller! YAY!
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CartCollector
- Posts: 122
- Joined: Mon Oct 30, 2006 8:32 pm
A generic text scroller! YAY!
Look, I finished something! For once. It scrolls text across the screen, and it comes with the source and a readme. Link
Last edited by CartCollector on Wed Aug 20, 2008 12:09 pm, edited 1 time in total.
You left out the "Init.txt" file:
Code: Select all
sei
cld
ldx #$40
stx $4017
ldx #$ff
txs
inx
stx $2000
stx $2001
stx $4010
bit $2002
vwait1: bit $2002
bpl vwait1
txa
clearram:
sta $0000,x
sta $0100,x
sta $0200,x
sta $0300,x
sta $0400,x
sta $0500,x
sta $0600,x
sta $0700,x
inx
bne clearram
vwait2: bit $2002
bpl vwait2-
CartCollector
- Posts: 122
- Joined: Mon Oct 30, 2006 8:32 pm
Thanks Blargg! File updated.
And yes, Celius, scrolling on the NES is a pain. Whenever I write a tile to the name table, in order to scroll it in, I have to write the address of the OPPOSITE name table after I've done that. And I imagine trying to do 8-way scrolling with the NES is even worse. I was able to find this article about 8-way scrolling techniques used on the C64.
And yes, Celius, scrolling on the NES is a pain. Whenever I write a tile to the name table, in order to scroll it in, I have to write the address of the OPPOSITE name table after I've done that. And I imagine trying to do 8-way scrolling with the NES is even worse. I was able to find this article about 8-way scrolling techniques used on the C64.
Last edited by CartCollector on Wed Aug 20, 2008 1:36 pm, edited 2 times in total.
-
CartCollector
- Posts: 122
- Joined: Mon Oct 30, 2006 8:32 pm
-
CartCollector
- Posts: 122
- Joined: Mon Oct 30, 2006 8:32 pm
UPDATE: The Generic Text Scroller is now version 0.2! It now comes with a program that allows you to convert text files into the .bin files that the program uses. Tedious hex editing is no longer necessary to change the .bin file.
Download
Screenshot:

Download
Screenshot:
