FDS on PowerPak

Discuss hardware-related topics, such as development cartridges, CopyNES, PowerPak, EPROMs, or whatever.

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blargg
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Post by blargg »

The FDS bios is a copyrighted work by Nintendo. Copyrights apply to software.
acem77
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Post by acem77 »

How long does a software copyright last? wiki said 70 years....
the system is over 20 years old. 50 more to go ;)
Last edited by acem77 on Fri Sep 12, 2008 9:50 am, edited 1 time in total.
tepples
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Post by tepples »

Let me put it this way: You will expire before copyrights do.
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Bregalad
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Post by Bregalad »

Wikipedia wrote:Copyright does not cover ideas and information themselves, only the form or manner in which they are expressed. For example, the copyright to a Mickey Mouse cartoon restricts others from making copies of the cartoon or creating derivative works based on Disney's particular anthropomorphic mouse, but doesn't prohibit the creation of other works about anthropomorphic mice in general, so long as they're different enough to not be judged copies of Disney's.
Does this prevent people to use anything inside the FDS bios ? It's not very clear. I admit that I am using some routines I got from the FDS bios that does clever $2007 writes I found really clever and usefull. Should I modify my code so that I use my own version of them, making "my own work with about an anthropomorphic mice" ?
And how many lines of code have to change so that it's not considered the same ? This is really ambigious, especially about programming.

Also I don't see how can anyone own intellectual propriety on the FDS bios as there is no characters, story or gameplay element. Only really basic graphics and music, and the Mario character, that I'm not going to steal.
Useless, lumbering half-wits don't scare us.
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loopy
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Post by loopy »

An interesting question. I wonder what the legality of NSF and SPC rips is. Are they banninated too?
Last edited by loopy on Sat Sep 13, 2008 11:20 am, edited 1 time in total.
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blargg
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Post by blargg »

Derivitive works, since they incorporate machine code from the game ROM. Plus of course the music itself is copyrighted.
CartCollector
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Post by CartCollector »

Image

I wonder when this graph will reach its limit and copyright length will go off into infinity... Someone should do a logarithmic regression.
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Bregalad
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Post by Bregalad »

How does it comes the name of a private company comes on a copiright act ? Since when private companies make the law ?
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blargg
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Post by blargg »

Bregalad wrote:Since when private companies make the law ?
Since they started buying politicians off (bribing).
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loopy
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Post by loopy »

I put the file back, you'll have to find it yourself. I tweaked the bios to let you watch mario+luigi being silly before you "insert" a disk :P


(No, I haven't yet debugged the other problems with it)
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Guido Anchovy
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Post by Guido Anchovy »

loopy wrote:I tweaked the bios to let you watch mario+luigi being silly before you "insert" a disk :P
Thanks! :D I can spend upwards of 20-30 min when I'm bored watching those two go at it. Too bad it's not a screensaver.
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atarimike
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Post by atarimike »

Bregalad wrote:How does it comes the name of a private company comes on a copiright act ? Since when private companies make the law ?
That's Sonny Bono the person. He was a House representative who died in a skiing accident just before the law was passed.

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theNESadvantage
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Post by theNESadvantage »

I'm reeeeeally upset this was discontinued. I wanna play Doki Doki Panic and SMB2 Japan on my Powerpak for God's sake!
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loopy
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Post by loopy »

Updated.
There's still a lot left to do, but I fixed a major loading bug so I think most single sided games will work now.
Enjoy.

P.S.
It's not discontinued ;)
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MottZilla
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Post by MottZilla »

Glad to hear work on it continues. =)
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