In a scenario with more than one monitor, if you do show more than one movie, the sound will be an issue like you said. In that case, I would:Luke wrote:That is a good suggestion. Rendering two movies simultaneously would probably be nicest but would also require a bit more architecturalish code changes than I'd like to undertake at the moment.(As an aside, how would you treat audio in this configuration? One game goes to left speaker, one to the right speaker? What if stereo sound isn't supported?) I think a good, easy compromise would be an option to alternate monitors between movies. I'll see what I can do!
- disable the sound or
- Select witch monitor as sound priority
The second option seem strange unless you can specify that on monitor X, always the game you like the most play and this is the monitor that you want sound from.
But for now, if it can alternate between monitors or you can select to be on only one monitor, this is already more than enough

