NES emulator as a screensaver?
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RetroRalph
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Thanks RetroRalph! What I meant on the website is that the screen saver is completely decoupled from UberNES emulator; users still have to have the proper ROMs for movie emulation/playback but they do not need to use UberNES to download movies or do anything else. The website text is a little confusing and should be changed.RetroRalph wrote:Nice work Luke! One question it says on your website you support downloading movies from your online database even if you don't have the ROMs. Does the movie file include the ROM or are you actually storing the movies as AVI files or whatever?
- No Carrier
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- Location: Gainesville, FL - USA
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Sorry for the bump again, but I'd like to mention that the screen saver was updated again today. The main additions are that the movie wall can be "scrolled", a host of new graphical effects have been added (e.g screen curvature), and performance is a bit faster and more robust. Here is a demo video and here is the main screen saver web page. If anyone has any suggestions or comments I'd love to hear them. Thanks! 
awesome!!
DUDE!! That is really awesome Luke!! This thing kicks ass! Nice work!!!!!!!
Hmm, it doesn't let me create a "Game List" for some reason.
I get this error:
EDIT: I even tried copying SMB in a completely different directory (C:\ubernes\roms) to see if it would make a difference but nope.
I get this error:
Even though the selected directory is full of .NES files. o_X---------------------------
No ROMs Found
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No valid NES ROMs were found in the specified directory. ROMs are required for movie and demo mode playback.
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OK
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EDIT: I even tried copying SMB in a completely different directory (C:\ubernes\roms) to see if it would make a difference but nope.
D'Oh!
Sorry about that, guys. The bugs should now be fixed (direct download: http://www.ubernes.com/data/files/NintendoSaver2010.zip). Thanks a lot for telling me about this problem! 
Thanks for fixing it, but I have another problem. 
When I press "Preview" nothing comes up and the screensaver doesn't work. In the small preview window game is being emulated though.
Any idea what might be wrong? I tried switching to DirectDraw and using a custom screen mode but didn't work either.
I'm using Windows 7 in a dual monitor setup.
When I press "Preview" nothing comes up and the screensaver doesn't work. In the small preview window game is being emulated though.
Any idea what might be wrong? I tried switching to DirectDraw and using a custom screen mode but didn't work either.
I'm using Windows 7 in a dual monitor setup.
I have the identical problem except I'm running XP. I tried downloading the latest and I still can't preview it. The screen goes black for a moment and then goes right back to my desktop.thefox wrote:Thanks for fixing it, but I have another problem.
When I press "Preview" nothing comes up and the screensaver doesn't work. In the small preview window game is being emulated though.
Any idea what might be wrong? I tried switching to DirectDraw and using a custom screen mode but didn't work either.
I'm using Windows 7 in a dual monitor setup.
The latest version does not fix the preview bug for me.Luke wrote:...the bugs he was referring to in the previous post have been fixed.
which is better to use, GDI or DirectDraw?
UPDATE: When I use GDI for the graphics I only ever see games playing in my left monitor (identified by Windows as monitor "2" under the "Settings" tab) no matter what I set the movie tile width or game resolution to. When I use DirectDraw everything works perfectly and I see games on both monitors. DirectDraw also seems faster. Just FYI.
UPDATE: When I use GDI for the graphics I only ever see games playing in my left monitor (identified by Windows as monitor "2" under the "Settings" tab) no matter what I set the movie tile width or game resolution to. When I use DirectDraw everything works perfectly and I see games on both monitors. DirectDraw also seems faster. Just FYI.
another bug?
I think i may have found another bug. Can someone verify?
When I go to the settings window and click on the "Input" tab and I try to define the keys (e.g. by clicking on the "Up" push-button), it says, "Please press the keyboard button you wish to map to the NES button Up...".
But no matter what keys I press the Status always changes to "Timed out".
Pz!
Jonathon
When I go to the settings window and click on the "Input" tab and I try to define the keys (e.g. by clicking on the "Up" push-button), it says, "Please press the keyboard button you wish to map to the NES button Up...".
But no matter what keys I press the Status always changes to "Timed out".
Pz!
Jonathon
I have the same problem, kinda. Games show in both screens when using GDI but they're not tiled correctly. So I'm using DirectDraw, which is fine. I have also encountered couple of other bugs but I'll report those later.jwdonal wrote:which is better to use, GDI or DirectDraw?
UPDATE: When I use GDI for the graphics I only ever see games playing in my left monitor (identified by Windows as monitor "2" under the "Settings" tab) no matter what I set the movie tile width or game resolution to. When I use DirectDraw everything works perfectly and I see games on both monitors. DirectDraw also seems faster. Just FYI.
Download STREEMERZ for NES from fauxgame.com! — Some other stuff I've done: fo.aspekt.fi