I just dumped my Wii's flash memory
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I just dumped my Wii's flash memory
Virtual Console games have INES headers.
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!
Seen it before, usually in game compilations. You suppose in this case it's actually used by their emulator, since it's not limited to mapperless games anymore?
Some companies don't even bother to check the validity of the ROMs they download. The developers of Taito Legends 2 (PS2) used an old MAME ROM set for Bust-A-Move Again...which mistakenly contained Puzzle Bobble 2's sound ROMs. Oops!
Some companies don't even bother to check the validity of the ROMs they download. The developers of Taito Legends 2 (PS2) used an old MAME ROM set for Bust-A-Move Again...which mistakenly contained Puzzle Bobble 2's sound ROMs. Oops!
- BMF
RuSteD LOgIc
RuSteD LOgIc
from Tecmo Bowl
Tecmo Bowl is extensively hacked to remove any traces of player names, and prevent the title screen from advancing to the scrolling portion where the players' names are listed.
For some other strange reason, they changed the copyright date to 1990, despite the original claiming 1988 and 1989 in various places in the rom.
Buried in the Wii rom is still the copyright notice for the NFL players association, for some reason.
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!
Re: I just dumped my Wii's flash memory
lol, good find! iNES headers on the Wii are incredibly ironic given Nintendo's official stance on emulation:Dwedit wrote:Virtual Console games have INES headers.
http://www.nintendo.com/corp/legal.jsp#emergence
- Laserbeak43
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Re: I just dumped my Wii's flash memory
OH MY GOD ! This is the best joke since they cpied pockedNES to make their GBA "NES" games.Dwedit wrote:Virtual Console games have INES headers.
Nintendo are terribly hypocritical ! (does that word even exists ? according to google it do.) They fight against emulation scene and I wouldn't be surprised if themselves used code from open source emulators and downloaded their commercial games from the internet to made the virtual console.
So basically they fight the emulation scene because it make them lost millions of $$ but they use them to make millions of $$ as well. I guess that's at least a compensation.
Useless, lumbering half-wits don't scare us.
- Laserbeak43
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- Joined: Fri Sep 21, 2007 4:31 pm
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- Laserbeak43
- Posts: 188
- Joined: Fri Sep 21, 2007 4:31 pm
- Contact:
- Laserbeak43
- Posts: 188
- Joined: Fri Sep 21, 2007 4:31 pm
- Contact:
I know that was a joke, but seriously...why do so many topics on this board eventually derail into licensing issues/debates?Laserbeak43 wrote:wait!!! so what kinda liscense was there around the iNES format??? who gets to sue Nintendo!!??
I can think of so many projects that have been hurt (or outright killed) in some way by license incompatibilities--licenses on code that is meant to be shared. It's sick.
(uh oh, my "thread split" senses are tingling)
- BMF
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