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Posted: Sat Jan 17, 2009 11:13 am
by opiumized
TmEE wrote:The 2XY040 is a 4Mbit chip not 4MByte. You will need to get 32Mbits/4Mbytes in total, so you'd need 8 of those buggers :P
I'd locate a 29F032 chip and a TSOP adaptor, much less hassling.
do you think it can be done with 4 8Mb chips instead? or is a 29F032 really the best way?

Posted: Sat Jan 17, 2009 11:44 am
by MottZilla
It could be done with 8 4M chips, but it'll be a bigger mess. Really the Game Doctor copiers or another copier is the way to go if you want to be economical.

Posted: Sun Jan 18, 2009 10:24 pm
by opiumized
MottZilla wrote:It could be done with 8 4M chips, but it'll be a bigger mess. Really the Game Doctor copiers or another copier is the way to go if you want to be economical.
this isn't for economics. i'm interested in making real carts to provide them to a certain group of people at the lowest possible price (parts + a small amount of labor + shipping). none of that 200$ ebay stuff. they still won't be cheap, but they'll be reasonable considering the parts involved. so do you think just doing flash chips is an easier way, and since most people won't open it, it doesn't really matter? in which case, please give me what you think is the best possible way. im trying not to waste a bunch of money on failed attempts.

Posted: Sun Jan 18, 2009 10:39 pm
by tomaitheous
I'd like to see those 8 'wired' chips fit back into the cartridge, put back together - hahaha :D

Posted: Mon Jan 19, 2009 5:34 am
by sdm
eight 32pin eproms inside snes cart? No problem :)

My old 6-eprom cart, you can connect additional two eproms to cart (added and marked on picture for example):

Image
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Posted: Mon Jan 19, 2009 6:14 am
by Bregalad
Well, you sure like wires. Personally I don't like them much.

Posted: Mon Jan 19, 2009 8:08 am
by sdm
Its my old cart, now i dont have any snes carts/games except SO ENG :)
Now i have GameDoctor SF6, and i make home-made two expansions 2x 64megabit = 128mbit GD RAM (using 60ns SIMM PC rams, 128mbit ram cost me about 2$ and some work time). :)

Posted: Mon Jan 19, 2009 9:19 am
by tomaitheous
Holy crap! Hope those were all flashed/burned correctly before you crammed them into the cart <_<;

Posted: Tue Jan 20, 2009 8:18 am
by sdm
Programm EPROM -> VERIFI -> READ programmed EPROM* -> compare readed data with original data using hex editor or total commander* -> now you have 200% assurance :D

*I always read eprom and compare data twice :P

Posted: Tue Jan 20, 2009 10:52 am
by cybertron
Instead of 8 chips, just use 4x 1MB EPROMS. There are tons on ebay or http://www.futurlec.com

@sdm
Which game is that? I haven't seen 6MB before, it probably uses some strange sort of address decoding.

I think your website (http://www.romlab.prv.pl/) has a lot of great info! BUT you seriously need to get rid of all those animated gifs, it literally makes me sick.

Posted: Sun Feb 01, 2009 8:15 pm
by Computolio
It needs to be said that with a custom board layout there's just enough room inside a SNES cart for the ROMs to be socketed.

Existing boards just need way too much effort, as anything bigger then 1MB needs a crapload of rewiring.

Posted: Mon Feb 02, 2009 4:20 am
by d4s
Computolio wrote:It needs to be said that with a custom board layout there's just enough room inside a SNES cart for the ROMs to be socketed.

Existing boards just need way too much effort, as anything bigger then 1MB needs a crapload of rewiring.
True, but Eproms on standard DIP-sockets do not fit inside a SNES cart shell, they're too thick.
Also, if one was to design a custom pcb for SNES repros, flash would probably be the way to go nowadays.
You can get these 8mbit Eproms for cheap today, but I don't think you can count on them being still steadily available a couple of years ahead.
They're just ancient technology.

Posted: Sun Oct 18, 2009 11:26 am
by nintendo2600
but these tsop to dip adaptors will not fit inside a snes shell very well would they? I'm looking for the easiest route to make some snes carts like the FF games, terranigma NTSC,ect.

Posted: Sun Oct 18, 2009 11:49 am
by MottZilla
From what I've seen those TSOP flash adapters do fit inside the cartridge shell without any changes. Technically you don't even need the little adapter, you could wire the TSOP flash chip by hand to the cartridge ROM socket. But working with and programming TSOP chips isn't that easy. Also definitely more expensive to get your programmer setup to deal with them.

Posted: Sun Oct 18, 2009 12:06 pm
by nintendo2600
MottZilla wrote:From what I've seen those TSOP flash adapters do fit inside the cartridge shell without any changes. Technically you don't even need the little adapter, you could wire the TSOP flash chip by hand to the cartridge ROM socket. But working with and programming TSOP chips isn't that easy. Also definitely more expensive to get your programmer setup to deal with them.
Do you know much about the needhams EMP20? Is there such an adaptor for the EMP series? I ask as you seem to be a pretty well smart fella.