D-Pad emulation

Discuss emulation of the Nintendo Entertainment System and Famicom.

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blargg
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Post by blargg »

Yep, a TAS is similar to a Hollywood movie: use whatever tools you can to get the on-screen effect you want. That means re-taking scenes many times when the actors mess up or whatever, using computers and stop-motion filming to get really intricate sequences, etc. One difference is that a TAS may not do anything beyond what can be done by sending the game a sequence of button presses as a controller could generate, otherwise it really is just a movie rather than an intricate puzzle.
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Bregalad
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Post by Bregalad »

It's not really that I have hatred for TAS speedrun, but I find it really annoying when I'm looking for an actual speedrun to find only "WOOW MY GOD XXX GAME IN ONLY 27 SEC" to find a movie of the hero teleporting to the last boss room, defeting it with heavy cheating and see the ending. This is not a speedrun.

Altough there is good tool asisted speedruns, like I remember one who did Castlevania : Circle of the moon in slightly more than 20 minutes which was awesome it was very weird and turned into a skeleton to kill all bosses in one hit.

So while some TAS sucks, some others can be great. With regular speedruns you are sure that they are fair and even more impressive. But tool asisted stuff can be more fun at times.

Also it is wrong to say that tool assisted speedruns are always clearly labeled at such. I have seen many speedruns on Youtube that were not labeled as tool assisted, but that seems to have been done with other cheats than just savestates.
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Zepper
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Post by Zepper »

TAS videos surely use reverse emulation. ^_^;;
lidnariq
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Post by lidnariq »

Bregalad wrote:Altough there is good tool asisted speedruns, like I remember one who did Castlevania : Circle of the moon in slightly more than 20 minutes which was awesome it was very weird and turned into a skeleton to kill all bosses in one hit.
That was the most disappointing speedrun, tool-assisted or no, that I've ever seen. (For me to enjoy it, it is important that they not cheat luck too much -- killing every single boss via possibly multiple critical bones made it completely implausible that someone might have done that. OTOH, the Metroid speedrun where they kill enemies frame-perfect to get the desired loot was psychologically ok.)
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Jon
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Post by Jon »

Kasumi wrote: Xkeeper: I don't understand TAS hate either. TAS are always clearly labeled, so they don't compete with regular speedruns. I don't think people understand the knowledge that goes into making some of the better ones. ...
I don't hate TAS, I just don't wouldn't want to make it easier than necessary (as if someone would bother to speedrun anything I've written, let alone even play it twice). Part of the fun of a TAS (I assume) is the challenge.
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