RGB

Discuss hardware-related topics, such as development cartridges, CopyNES, PowerPak, EPROMs, or whatever.

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RGB_Gamer
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Joined: Sat Feb 23, 2008 5:26 pm

Post by RGB_Gamer »

I have an RGB modded NES and PowerPak and on my RGB monitor, it just looks so crisp and arcade-like. My RGB modded NES (not made by me) has a custom connector with a SCART RGB cable, which allows me to connect it to my SCART to component adaptor. That adaptor can plug into my LCD TV,
CRT TV with component, or projector, and it looks DAMN GOOD.

RGB is truly the best way to enjoy pre-HD old school gaming, and all my old school systems (NES, SNES, N64, Sega Saturn, PC Engine/Super CD-ROM, Atari Jaguar/Jaguar CD, Neo Geo 4-slot, XBOX, Sega Genesis/CD/32x, 3DO, PSX, PS2) all have RGB. For me, there was no going back from RGB, but that's just my opinion. I just like to enjoy gaming at it's fullest potential.
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Jon
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Post by Jon »

If you say so, but you miss effects used by a handful of games that assume standard composite PPU behavior.
acem77
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Post by acem77 »

Jon wrote:If you say so, but you miss effects used by a handful of games that assume standard composite PPU behavior.
I'll deal with the missed effects to never see the nasty pixel crawl that composite displays.
Playing a rgb modded nes if pure bliss for me hands down no regrets, same with every other rgb modded system I have. which is a every thing possible before component video. even 3do and cdi

I would like to try a few games that uses composite video to enhance the graphics.
And see if the rgb mod destroys the experience for me.
tepples
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Post by tepples »

acem77 wrote:I would like to try a few games that uses composite video to enhance the graphics.
This test ROM displays "PASS" on NTSC and a jumble of diagonal lines on RGB. As for actual games, try Blaster Master.
And see if the rgb mod destroys the experience for me.
Just Breed for Famicom fails on RGB PPUs because of its (ab)use of the tint bits in PPUMASK to darken the colors.
acem77
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Post by acem77 »

ok i tried the the test rom. i see whats happening but all games that i have played do not depend on the effect but its neat to see.

I do not see any thing messed up with blaster master?
colors look the same on both systems. just the rgb system has no artifacts like pixel crawl.

the japanese rom would not load on my power pak on both systems.
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tokumaru
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Post by tokumaru »

acem77 wrote:the japanese rom would not load on my power pak on both systems.
It's not a matter of being japanese, it just happens to use the MMC5, which the PowerPak doesn't support (yet, hopefully).
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