Emulator Keyboard Support?

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems.

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neilbaldwin
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Emulator Keyboard Support?

Post by neilbaldwin »

Do any emulators support QWERTY keyboard input via the host keyboard i.e. emulate the Famicom Keyboard?
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koitsu
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Re: Emulator Keyboard Support?

Post by koitsu »

neilbaldwin wrote:Do any emulators support QWERTY keyboard input via the host keyboard i.e. emulate the Famicom Keyboard?
Nestopia does.
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neilbaldwin
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Re: Emulator Keyboard Support?

Post by neilbaldwin »

koitsu wrote:
neilbaldwin wrote:Do any emulators support QWERTY keyboard input via the host keyboard i.e. emulate the Famicom Keyboard?
Nestopia does.
I know you can map controller buttons to the keyboard but can you actually capture the whole keyboard in your code?

And has anyone got some keyboard-capturing code? :)
frantik
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Post by frantik »

fceudx does.. press scroll lock i think http://nesdev.com/bbs/viewtopic.php?t=5099
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neilbaldwin
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Post by neilbaldwin »

frantik wrote:fceudx does.. press scroll lock i think http://nesdev.com/bbs/viewtopic.php?t=5099
Ah. That's good-news, bad-news for me.

The bad-news being I've never been able to compile FCEUDX (Mac OSX).

There's a makefile for OSX included in the source but it throws a ton of errors that I've not managed to fix.

:(
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