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Posted: Thu Jul 16, 2009 4:07 pm
by Hamtaro126
Swamp Thing and X-Men = Defintely Crap

Do not forget about Wayne's World!

(Was T*HQ on Dope?)

Posted: Fri Jul 17, 2009 2:09 pm
by Bregalad
Mmh, I found a new one : Lagrange Point track 7... absolutely horrible.

Posted: Fri Jul 17, 2009 2:15 pm
by Zepper
- Bomberman has the simplest music ever, with a twist: it's not boring. ^_^;;

Posted: Fri Jul 17, 2009 2:42 pm
by Bregalad
I'm sorry, it is after 30 minutes
Drag wrote: As for bad vg musics, I want to say Kablooey for SNES, but at the same time, it kinda makes me chuckle a little bit. Who is this person who's so intent on me "getting ready" all throughout the main theme? gegegeget rrrready. Get rrrready. geget rrrrready. etc.
Oh my god this is SO horrible ! Also wasting 80% of the SPC's memory for a "get ready" sample and placing crap instrument and having crap instrument in the remaining 20% is probably a very bad decision. (I just make the number up, but it looks like that's pretty much what the game does).

Posted: Fri Jul 17, 2009 6:45 pm
by tepples
Fx3 wrote:- Bomberman has the simplest music ever, with a twist: it's not boring. ^_^;;
If it weren't boring, then it wouldn't have an extra layer or two put on top in Bomberman 2.

(But what do Lode Runner, Katamari Damacy, and Bomberman have in common?)

Posted: Fri Jul 17, 2009 10:33 pm
by Drag
tepples wrote:(But what do Lode Runner, Katamari Damacy, and Bomberman have in common?)
They're all fun? ;)

Posted: Thu Jul 30, 2009 4:00 pm
by KungFuFurby
Bregalad wrote:I'm sorry, it is after 30 minutes
Drag wrote: As for bad vg musics, I want to say Kablooey for SNES, but at the same time, it kinda makes me chuckle a little bit. Who is this person who's so intent on me "getting ready" all throughout the main theme? gegegeget rrrready. Get rrrready. geget rrrrready. etc.
Oh my god this is SO horrible ! Also wasting 80% of the SPC's memory for a "get ready" sample and placing crap instrument and having crap instrument in the remaining 20% is probably a very bad decision. (I just make the number up, but it looks like that's pretty much what the game does).
The Japanese version, Bombuzal, had worse insturments, and worse vocal quality in my opinon.

I'd like to nominate the Storyline theme for Bronkie as one of the worst boss themes I have heard (it IS played as a boss theme, but it is also used for the storyline)... mainly because it's not epic.

Some of War 2410's music was bad. In my opinion, three of the player turn pieces of music were bad, and when you get a promotion or Campaign Medal, that piece of music that plays isn't a good thing either. Blame the composers for this... I've got two of them with my crosshairs.

War 3010 to me was an improvement over War 2410 music-wise, but I do remember one of the tunes developing synching problems.

And let's not forget the infamous Revolution X... looping musical samples galore! Well, execpt for one tune. But that one tune has volume problems. That would be KemmyTech Factory.

Astrohawk May 2003 Version, a PD game, had terrible synching with some of its tunes. You can hear all seven of them (as far as I know) by simply utilzing the map screen.

I give Eien no Filena my worst RPG music award. To me, the one thing that is the worst thing about the music is that it has some bad notation.

Go Go Dodge League had at least one bad piece of music. When you start up the Mebio Cup, there's a piece of music that plays. In my opinion, the music has bad notation.

Some of the national anthems for International Tennis Tour were terribly executed, with notes getting cut off a split second later after being played. That to me is poor execution.

PGA Tour '96's Title Screen music isn't too well done either.

Pro Mahjong Tsuwamono's Main Menu music has some foul notation as well.

Posted: Fri Jul 31, 2009 6:15 am
by sepi
Flax (unlicenced game) has absolutely terrible music! Also, Astro Fang is quite awful too!