I saw this awesome tutorial at snesdev
http://snesdev.romhack.de/sf2.htm
and I have 1 question: can i do it from original starfox game??? But, I must get the 512Kbit SRAM, but, I think, on the PCB starfox I can replace it
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No, it isn't. Starfox uses the very first revision of the Super FX, labelled "MARIO CHIP 1" (or "MARIO CHIP-1-100" on the PCB itself). All other Super FX games either use the "GSU-1" or the "GSU-2". So, there are in fact three major revisions of the chip.MaarioS wrote:But, on this tutorial guy uses a stunt race FX cart has got superFX chip and this chip is the same in starfox PCB....
Yoshi's Island being a GSU-2 cart, games designed for the GSU-1 might work on it. To rule out possible bugs and crashes, however, I'd always recommend using the chip a game was designed for.MaarioS wrote:And I have 1 another question: if I make a superFX 2 dev-cart (for ex. from SMW2 cart), the games on this cart will run with the super FX chip and with super FX 2 chip???
But you do realize that Stunt Race FX is GSU-1, do you not ...?MottZilla wrote:I've never heard that Star Fox 2 should be on a GSU-1 board and not GSU-2. (...)
It sounds like Stunt Race FX is the best game for you to use (...).
It's just the other way round.MottZilla wrote:I've heard that the Mario Chip has the clock for the chip inside the cartridge where as GSU-1 and GSU-2 use the Clock signal provided on the cartridge port.