Should the nesdev main page be part of the wiki?

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Banshaku
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Post by Banshaku »

This could be a contender but the only problem is the resolution is low. If you could make the same one in higher resolution I think we could test it in many size and see how it look like.
tepples
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Post by tepples »

Image
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cpow
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Post by cpow »

tepples wrote:While I'm on a GIMP kick, here's another entry:
Image
Right now it looks better on a light background, but I could change the AA on the "NESDEV" text for a dark background.
What's with the [[ ]]'s? Being an engineer I think the DEV part should somehow be made distinct from the NES part. Perhaps I'll fire up Visio and give it a shot...
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tokumaru
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Post by tokumaru »

NES-style graphics are cool and all, but I think we can do without all the aliasing. It looks just as dated as the current logo.
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Banshaku
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Post by Banshaku »

I should have been more specific. By higher res I mean the image too. Not the amount of color (like the image shown below) but the size of the gamepad. Here's an example of one image I used for my editor by Deleket (sorry for the big size):

Image

For now the image look small but there is a higher resolution that you can adapt. I used the nes pad for my about box. When resized, it still look ok (like the image shown above).
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tokumaru
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Post by tokumaru »

A controller represents playing, which is not our focus, so I think using one is a bad choice. I'm trying to think of something that represents programming/development, but I can't come up with anything.
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cpow
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Post by cpow »

tokumaru wrote:A controller represents playing, which is not our focus, so I think using one is a bad choice. I'm trying to think of something that represents programming/development, but I can't come up with anything.
My thoughts exactly. Even a minor enhancement like some superimposed joypad-reading assembly, while a bit corny, goes in the direction I am thinking of.
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Banshaku
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Post by Banshaku »

This is the idea I had in mind too, put some ASM over the game pad. The nes game pad is quite iconic so you know right away that it's related to the original nes.
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Bregalad
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Post by Bregalad »

I don't mind a controller being here. The controller symbolises the console it connects too, and is the symbol of game systems as oposed to general-purpose computers such as PCs, Amigas, ...
Finally it have a nice "gaming" look which don't make it looks too nerdy (lines of code would turn people away).

Not that I really care anyways, I don't like the current logo but I can deal with it and don't care. If it changes I wouldn't care much either.
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Post by tepples »

NESICIDE wrote:What's with the [[ ]]'s?
Compare this image to this image. The [[ ]] symbolize wiki.

If someone has a photo of the NES controller's PCB, I could add a "cutaway" view of the controller that shows its encoder.
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tokumaru
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Post by tokumaru »

Banshaku wrote:The nes game pad is quite iconic so you know right away that it's related to the original nes.
The carts are very iconic too, and since software (the focus of this page) stays inside them, I think it would make more sense to use a cart, the shape of a cart, or whatever.

Not that I don't think something good can be made with the controller, please keep trying if you feel like it. I'm probably gonna try drawing something with cartridges.
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cpow
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Post by cpow »

tokumaru wrote:
Banshaku wrote:The nes game pad is quite iconic so you know right away that it's related to the original nes.
The carts are very iconic too, and since software (the focus of this page) stays inside them, I think it would make more sense to use a cart, the shape of a cart, or whatever.

Not that I don't think something good can be made with the controller, please keep trying if you feel like it. I'm probably gonna try drawing something with cartridges.
I think that is a great idea...perhaps add tepples' cut-away idea and show part of the cart PCB ... throw in a few lines of assembly and you've got a perfectly-if-a-bit-nerdy logo. :shock:
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Post by tepples »

Actually, it'd look like a cart with the front cut open for adding socketed UVEPROMs or EEPROMs. Perfect.
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Banshaku
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Post by Banshaku »

If we go that far, shouldn't we just show a prototype game board or a nes original dev cart? I think I saw one before, may still have it somewhere. That would be even closer :P
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kyuusaku
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Post by kyuusaku »

I vote for high resolution NesDev text clipped from CHR tile noise.
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