Dragon Warrior II, II, IV on PowerPak?
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Dragon Warrior II, II, IV on PowerPak?
Hello again,
A PowerPak related questrion this time:
I've been unable to get the PowerPak to run Dragon Warrior II, III and IV...
DW 1 runs perfectly though. Is this a known problem, or are my dumps bad?
Can anybody confirm whether the PowerPak runs DW2/DW3/DW4?
-Xious
A PowerPak related questrion this time:
I've been unable to get the PowerPak to run Dragon Warrior II, III and IV...
DW 1 runs perfectly though. Is this a known problem, or are my dumps bad?
Can anybody confirm whether the PowerPak runs DW2/DW3/DW4?
-Xious
kyuusaku wrote:DW/Q4 has 4M of PRG ROM, not 8M. (When will it stop?)
http://tuxnes.sourceforge.net/nesmapper.txt
Did they mislead me?
Yes, a more complete list would have the board-type rather than the mapper. The same mapper can exist on different boards.naI wrote:kyuusaku wrote:DW/Q4 has 4M of PRG ROM, not 8M. (When will it stop?)This was my source:
http://tuxnes.sourceforge.net/nesmapper.txt
Did they mislead me?
To fix the 1MB DW4 dump, chop off the second 512KB (after the first 512KB + 16 byte iNES header), then change the number of banks to 32 (0x20).
Hex Editors are your friends.
Hex Editors are your friends.
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!
Uhh....what is in the second half of the ROM that I'd be deleting?
I can easily remove the latter 512K in a HEX editor, but what a simple way to change the registry for the number of banks?
After all is said and done, wouldn't the game code thereafter reference missing data?
-Xious
I can easily remove the latter 512K in a HEX editor, but what a simple way to change the registry for the number of banks?
After all is said and done, wouldn't the game code thereafter reference missing data?
-Xious
Dwedit wrote:To fix the 1MB DW4 dump, chop off the second 512KB (after the first 512KB + 16 byte iNES header), then change the number of banks to 32 (0x20).
Hex Editors are your friends.