Rad Racer 2 [MMC3]

Discuss emulation of the Nintendo Entertainment System and Famicom.

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Nessie
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Post by Nessie »

I can test the demo on a PAL NES, but it's no longer available... could you upload another copy?
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Zepper
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Post by Zepper »

- Sure. It's not the original package, but I believe it's 3 files anyway. For PAL, you should try the CNROM version.
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Bregalad
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Post by Bregalad »

I've re-uploaded it. (I removed it cause people didn't seems to pay attention to it).
Note that only the PAL version is confirmed to work on hardware for now.
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James
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Post by James »

What's the difference between midscanline.nes and midscanline_b.nes? Both work fine in nemulator. The CNROM version doesn't, but I don't support PAL mode, so I guess that's to be expected.
get nemulator
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Zepper
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Post by Zepper »

Bregalad wrote:I've re-uploaded it. (I removed it cause people didn't seems to pay attention to it).
Note that only the PAL version is confirmed to work on hardware for now.
- How exactly? Do you mean a black screen or garbage?
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Bregalad
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Post by Bregalad »

Huh ??
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tepples
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Post by tepples »

I think Zepper clicked the wrong post's reply button. Let me rephrase: For each ROM that fails, exactly what does it do that fails?
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Zepper
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Post by Zepper »

tepples wrote:I think Zepper clicked the wrong post's reply button. Let me rephrase: For each ROM that fails, exactly what does it do that fails?
Nah. ^_^;; omg, here we go:

- You said the ROM doesn't work, but does it display something or black screen only?
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Bregalad
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Post by Bregalad »

Well I said it does work on PAL and is untested on NTSC (but very very likely to work as it only differs in timing, which is adapted, from the PAL version).
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Zepper
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Post by Zepper »

- Ah, ok. ^_^;;
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James
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Post by James »

Zepper -- saw that you released a new version of RockNES. Did you fix this issue? If so, what was the problem?
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Zepper
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Post by Zepper »

- I didn't fix it. It's probably my gfx engine.
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Zepper
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Post by Zepper »

Sorry for bumping it, but such problems are still pending. Any help? This glitch occurs in Mega Man 3 (glitched scanline on Magnet Man, instead of Shadow Man), Rad Racer 2 and Gauntlet 2 (glitches at right).
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infiniteneslives
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Post by infiniteneslives »

Are you sure the two are related? MM3 is a single line issue where RR2 is multiline.

For what it's worth I don't see how the MMC3 could cause the RR2 issues, my guess is your comment about it being your gfx engine is correct. I can see how the MMC3 could cause the difference in MM3 but if it was you wouldn't be able to pass blargg's tests like you now do. I guess it's possible you've got MMC3 mirroring issues but not IRQ. You probably knew that though...
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Zepper
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Post by Zepper »

Screenshots:
Image Image Image

- Mega Man 3: glitch should be on Shadow Man box, and not on Magnet Man.
- Rad Racer 2: right side is glitched.
- Gauntlet 2: glitched at right side, 3 segments of +-20 pixels.

All these games use IRQ. If I adjust the IRQ to trigger later (much like mapper 64), the glitches are gone... but I disagree.
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