Hi! Welcome to this forum! People here are all kind and surely you'll find lots of help in your projects!
I feel exactly like you. I'm very interested in learn about NES programming, and have a project for a game in my mind, but I really don't know if I can. I have no knowledge in programming, and don't have enough time to spend on the amazing tutos here. I hope to learn it in homeophatic levels, but I know it'll take time...
Orsi wrote: Well to wrap it up now, I've been absolutely seduced by the prospect of writing little NES games for myself. For the past week I've been devouring any tutorial I can get my hands on to learn how to understand 6502, Assembly, the NES architecture, the PPU and iNES headers. The real motivation though is knowing that making a NES game is actually possible. When I see Pong, or Tetris, or even Super Mario Bros I think, "man, with a little time and energy, I could probably make a game that looks and plays just as good." No more over-inflated expectations about making the 'perfect' game with crazy graphics, beautiful orchestrated soundtrack, complicated plot and intricate skill systems. Sometimes the simplest games are the funnest to play.
That's my goal too. I started a thread right below, in order for people to indicate the best way of learning the think from scratch.
Good luck for us!
