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Quickdev16 debug console ?

Posted: Tue Apr 27, 2010 5:01 am
by Marcel
Hi there,
The wiki page of the Quickdev16developer cartridge describes a debug console.
Does this allow remote code debugging via a serial port ?

As I still hesite between the powerpack and the quickdev16 for homebrew development, this would be a killer feature.

Thk you.

Posted: Tue Apr 27, 2010 5:02 pm
by hyarion
the debug console is for debugging the cartridge AFAIK, it's not possible to print variables etc from the SNES to your computer. you can only use ut to communicate with the AVR onboard. you can read more about it at http://www.assembla.com/wiki/show/quickdev16#software under "Debug Shell"

it would probably be easier to use a NES232 adapter on the controller port for what you want (http://nesdev.com/bbs/viewtopic.php?t=5117&start=120, http://www.chykn.com/) that would work on both quickdev16 and snes power pak.

one major drawback for the qd16 is that sram games/apps can't be used on it (or developed)...
...but on the other hand power pak doesn't have usb so i guess that evens it out.