YOU GUYS ARE A-W-E-S-O-M-E!!
IT'S WORKING!!! Well, at least 100x better anyway. There are still some very obvious bugs but I think my implementation of the mapper and mirroring is now correct. I'm guessing that the remaining bugs are rooted at the most basic level of my PPU logic (which as I said before has known bugs).
But WHO CARES!! I'm running playable versions of Battletoads and Marble Madness on my emu!!!! KICK-ASS!!!!!!!!!!!!!!!!!!!!!!
Haha, and is it just me or is the segment starting at 1:34 of my new Battletoads video hilarious?! She is bouncing all over the place and to the beat of the music no less! LOLOL. If someone has any idea how the music could possibly be causing the screen to move up and down I'd love to hear from you. In the previous test video the music was making the screen flicker on/off, but now it's moving up and down. Haha.
I seriously cannot thank you guys enough. I am so excited about this!!! And if anyone sees any other obvious issues that they think they know the cause just lemme know!!!
Oh, and the new videos of both Battletoads and Marble Madness (which FYI I totally suck at) are on the site listed in my original posting. Much of what I said on my site is just a copy of what I wrote here.
Pz!!
Jonathon
