What should write-only registers return when read? ($200x)
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- cpow
- NESICIDE developer
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blargg wrote:I think at least one demo relies on some of this behavior. Here you go, a test ROM for this "decay register" behavior:
ppu_open_bus.zip

Any idea what that demo is that relies on this?
- cpow
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Of course I agree that emulators will never be as good as the real thing. I mean...sure...I pass that test but not by any means because my emulator is a clone of the real HW/SW of the NES [which would make it a clone and not an emulation!blargg wrote:I thought it was the one by Memblers that requires that you "agree" that emulators will never be as good as the real thing before it continues, but I recently found that that demo says the same thing on hardware as well.
I've seen 'frustration' expressed on these forums that 'so-and-sos' emulator is not mentioned in the echelon of the "accurate" [Nintendulator, Nestopia]. I'll admit I'd sure like to be up there too someday, but I take a different approach...I don't care if nobody uses my emulator [critical 'it sucks monkey butt' feedback is useful too, though
26 more test ROM challenges ahead...
I don't remember exactly what was going on, but I think that emulator test part of the demo (I coded it before I had my ROM emulator) might require CHR-ROM to be used (and I probably released it using CHR-RAM, heh). But regardless, when running everything on NES I use CHR-RAM, so I may just never know. 