Battle Kid 2 - Releasing on 12/14

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Jeroen
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Post by Jeroen »

^^if you design it so you dont need it alot AND have an elevator like mechanism that'd probably be best.
tepples
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Post by tepples »

On any screen where the player needs to jump up and to the side through a gap, try putting a little arrow in this gap pointing up and to the left or up and to the right. I can't show you a sample because I'm not at home with my screen grab equipment.
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Jeroen
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Post by Jeroen »

You could also have the vertical parts scroll whilst having epilepsy screen changes for the horizontal parts.
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tokumaru
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Post by tokumaru »

I like the idea of diagonal arrows showing where you'll have to land, and level design that keeps the play away from the top of the screen if it's not solid. This requires absolutely no reprogramming and will greatly reduce the flickering problem.
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Sivak
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Post by Sivak »

Well, progress continues. Added another simple screen to the first page showing off that you can jump and fall now.

Gigantic thanks to tokumaru for all the pointers on better collision methods.
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Sivak
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Post by Sivak »

Progress keeps on continuing. I got ICE to work. It wasn't as horrible as I was thinking... So I'm almost ready to start doing the process of adding enemies and general game design.

Still have a few things to do like shooting and dying (no, you actually can't die yet!)

This time around has been significantly easier.

I may post a video or something when a general engine comes together.
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Sivak
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Post by Sivak »

Hey all. Updated this with a demo video if you wanna see how it's all looking. It's in the first post, but I'll post it below this too.

http://www.youtube.com/watch?v=bBz4AX1tmsM
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Zepper
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Post by Zepper »

- Is possible to add hit points to the main character? It could be a HP like DuckTales.
tepples
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Post by tepples »

Zepper wrote:- Is possible to add hit points to the main character?
Go back to Mega Man.
3gengames
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Post by 3gengames »

tepples wrote:
Zepper wrote:- Is possible to add hit points to the main character?
Go back to Mega Man.
Owned......And QFT ^_^
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Hojo_Norem
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Post by Hojo_Norem »

Sivak wrote:Hey all. Updated this with a demo video if you wanna see how it's all looking. It's in the first post, but I'll post it below this too.

http://www.youtube.com/watch?v=bBz4AX1tmsM
I like that a lot. Has quite the IWBTG feel to it (was that the intention?)
Insert witty sig. here...
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Kasumi
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Post by Kasumi »

Hojo_Norem wrote: I like that a lot. Has quite the IWBTG feel to it (was that the intention?)
Yes. The Battle Kid series has always been based on I Wanna Be The Guy. Sivak asked the creator of that game for permission to make these.
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Zepper
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Post by Zepper »

tepples wrote:
Zepper wrote:- Is possible to add hit points to the main character?
Go back to Mega Man.
- Better than a certain tetramino game... ;)

- Anyway, meh, I don't think a one-hit-kills rule would be cool again...
tepples
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Post by tepples »

Zepper wrote:- Better than a certain tetramino game... ;)
Of course block stacking games have a life bar: the amount you've stacked. To recover health, clear lines.
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Kasumi
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Post by Kasumi »

Zepper wrote: - Anyway, meh, I don't think a one-hit-kills rule would be cool again...
I think a certain amount of consistency in a series is to be expected.

There's always easy mode. Still one hit, but bosses'll take fewer tries.
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