I have a possible plan for the easy mode, but won't be revealing that yet. There may be some cases where it's NOT one hit.Kasumi wrote:There's always easy mode. Still one hit, but bosses'll take fewer tries.
Battle Kid 2 - Releasing on 12/14
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I THOUGHT that might be so. I original posted without the second sentence, since I remembered you posting about the pink armor shielding you from a hit at one point. But I checked, and it isn't the case in the final product, so I threw in that edit.Sivak wrote:I have a possible plan for the easy mode, but won't be revealing that yet. There may be some cases where it's NOT one hit.
The idea I have is that the shield will work for small bullets. You get ONE shield hit and it is recharged at a nonagram. Spikes or physically touching an enemy still = death. Large bullets (i.e. stuff that's more than 8x8 pixels) will most likely be 1 hitters too.Kasumi wrote:I THOUGHT that might be so. I original posted without the second sentence, since I remembered you posting about the pink armor shielding you from a hit at one point. But I checked, and it isn't the case in the final product, so I threw in that edit.Sivak wrote:I have a possible plan for the easy mode, but won't be revealing that yet. There may be some cases where it's NOT one hit.
Updated the first post with a new video demo.
http://www.youtube.com/watch?v=dlfqN92v7Xo - Here it is too.
http://www.youtube.com/watch?v=dlfqN92v7Xo - Here it is too.
The boss looks great! I love it!
I though so too! I couldn't read the text that was pointing to them the first time so I went back a little while thinking "what's so special about those spike balls that requires an explanation?".Zepper wrote:those blocks to "indicate" a save room looks like spikes...
- comegordas
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Doesn't the boss look like
http://www.google.com/images?q=clayface
http://www.google.com/images?q=clayface
- Hojo_Norem
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