Battle Kid 2 - Releasing on 12/14
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Hey, just an update for this site too.
I'm around 430 rooms, 4 bosses, and about 24 enemies. The main area needs 2 more parts mapped, which will bring the total rooms to approx. 480. After that, I'll be putting in some secretive secret areas, which won't be too huge, but they'll be there nonetheless.
I'm hoping to do another video soon showing off some of the new stuff. Last video was in October, so I think we're due soon.
I'm around 430 rooms, 4 bosses, and about 24 enemies. The main area needs 2 more parts mapped, which will bring the total rooms to approx. 480. After that, I'll be putting in some secretive secret areas, which won't be too huge, but they'll be there nonetheless.
I'm hoping to do another video soon showing off some of the new stuff. Last video was in October, so I think we're due soon.
Just a status update: I got the 8th boss done today, so that means the main area is basically done.
I need to make the final area and sort out how events will play out, but I would say that the game is roughly 75-80% at this point.
The main area is around 520 rooms. When the final area and intro stage are put in, that number will probably be around 630 or so.
I did a full run earlier with all the content in place and it took 55 minutes and 5 deaths, most of which were me being dumb.
But it's all coming together pretty well.
I need to make the final area and sort out how events will play out, but I would say that the game is roughly 75-80% at this point.
The main area is around 520 rooms. When the final area and intro stage are put in, that number will probably be around 630 or so.
I did a full run earlier with all the content in place and it took 55 minutes and 5 deaths, most of which were me being dumb.
But it's all coming together pretty well.
Hey all. Uploaded a new video today.
http://www.youtube.com/watch?v=CBxmswDIiLk
Shows off the intro stage and cutscenes. We're around 80% at this point.
http://www.youtube.com/watch?v=CBxmswDIiLk
Shows off the intro stage and cutscenes. We're around 80% at this point.
Just a status report: The map is 100% including the final area. There will be some tiny extra rooms for the final boss and whatnot, but none will contain enemies, so yay.
All I have to do now is make a final boss and then do the extra little stuff like scenes, events, some more music tracks, and all will be finished!
All I have to do now is make a final boss and then do the extra little stuff like scenes, events, some more music tracks, and all will be finished!
Sivak wrote:Another update: I finished the final boss tonight. Things are really looking up now. 8)
good to read the game is still progressing. i would still love to feature the game for the upcoming print issue of retro. well... you know where to find me anyway...
Kojote
http://www.pdroms.de - Homebrew news for consoles & handelds
http://www.retroguru.com - Retroguru Game Development
http://www.speckdrumm.org - Speckdrumm - Austrian Demogroup
http://www.retromagazine.eu - Retro - German Retrogaming Print-Magazine
http://www.pdroms.de - Homebrew news for consoles & handelds
http://www.retroguru.com - Retroguru Game Development
http://www.speckdrumm.org - Speckdrumm - Austrian Demogroup
http://www.retromagazine.eu - Retro - German Retrogaming Print-Magazine
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