http://www.youtube.com/watch?v=TZqRwS_TZH8
Description of bug: In the video, when Mario becomes invincible and hits enemies you can see a bounding box around his character. It's most noticeable when he hits the coin boxes and the last few enemies. Does anyone have any ideas of what might be causing this? I see this bug in many (all?) other games as well. I've looked at my transparency implementation and it seems to match Brad Taylor's 2C02 tech ref (although that doc does have a lot of errors in it). Does this seem like some kind of transparency bug? Or is it likely something else? Any tips appreciated.
![Smile :)](./images/smilies/icon_smile.gif)
Thanks!
EDIT: I uploaded a slightly higher quality version with more examples of the bug.