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Posted: Sat Sep 04, 2010 1:59 pm
by psycopathicteen
What is your type of girl then?

Posted: Sat Sep 04, 2010 4:32 pm
by MottZilla
Who cares what "type" of girl you like. But I do think what you have drawn there looks silly. It looks like something that would fit a cutesy perverted (Japanese perhaps) game. Think about the personality your character should have for the game. Now if that's what you want then it's your choice.

Posted: Sat Sep 04, 2010 6:01 pm
by tepples
I'd say keep the hairstyle. But everything from the neck down looks a bit fan service. I'd say start with halfway between Alice and Belle, then modernize it a bit. (Disney!Alice is little changed from PD!Alice so you need not be paranoid about copyright.)

Posted: Sat Sep 04, 2010 11:08 pm
by HJRodrigo
In a retro game I would prefer a cute girl protagonist that is cute in the sense of adorable or sweet not cute as in attractive or sexy. It is also easier to do sprites for the first kind of cute. You can easily deform them and keep them looking adorable. In my personal opinion, i think you should shoot for a more innocent look versus slutty or temptress. It is easier to sympathize with a sweet girl in danger than a girl that looks like she can take care of herself, but if you can make it work more power to you. I still don't know what kind of mood you are shooting for in the game :P

Posted: Sun Sep 05, 2010 1:56 am
by Bregalad
psycopathicteen wrote:What is your type of girl then?
The heroine of the NES game I'm making.

Now more seriously, there is many types of girls that I'd fall for. However, if it is an heroine, it takes skills to make one who looks cool and sexy, but doesn't look like a b****. Art is art - and is not an easy task.
In a retro game I would prefer a cute girl protagonist that is cute in the sense of adorable or sweet not cute as in attractive or sexy. It is also easier to do sprites for the first kind of cute.
In a RPG with multi characters party, I'd say the best is one of each. RPGs are fun because you love all its party with all characters having their pros and flaws. But in a single-protagonist game, this protagonist must be an absolute flawless hero (ok it CAN have flaws, but only minor ones) that should be totally cool (think of Megaman, Belmot's family, etc...). Don't repeat the error of the crator of Tomb Raider games...

Posted: Sun Sep 05, 2010 3:35 am
by blargg
psycopathicteen wrote:Here is my code for loading a spc700 routine. I don't know if it works or not. Please tell me If I'm doing this correctly.
Use some already-tested code. It's tricky getting all the bits right. It'd take someone at least an hour to carefully test your code.

Posted: Sun Sep 05, 2010 3:37 am
by Dwedit
psycopathicteen wrote:This is a drawing of my ponytail girl character.

http://img808.imageshack.us/img808/2377 ... ilgirl.jpg
I can't stand that face.

Posted: Sun Sep 05, 2010 5:01 am
by tepples
Bregalad wrote:But in a single-protagonist game, this protagonist must be an absolute flawless hero (ok it CAN have flaws, but only minor ones) that should be totally cool (think of Megaman, Belmot's family, etc...). Don't repeat the error of the crator of Tomb Raider games...
You have a good point. There are other models for an action girl that aren't all fanservice. Smash Bros. alone has Zero Suit Samus and Sheik.

Posted: Sun Sep 05, 2010 7:34 am
by psycopathicteen
blargg wrote:
psycopathicteen wrote:Here is my code for loading a spc700 routine. I don't know if it works or not. Please tell me If I'm doing this correctly.
Use some already-tested code. It's tricky getting all the bits right. It'd take someone at least an hour to carefully test your code.
Um, do you have an spc loading routine.

Btw, what assembler are you using, it doesn't look the same as spcas. Spcas doesn't allow macros.


With the girl, I don't find her slutty looking, and I wasn't intending her to be. I was trying to make a cross between Sailor Moon and Hatsune Miku.

Posted: Sun Sep 05, 2010 7:44 am
by tepples
psycopathicteen wrote:Um, do you have an spc loading routine.
snes_play_tone.s has a loading routine: the four subroutines starting at spc_wait_boot.

Posted: Sun Sep 05, 2010 9:15 am
by psycopathicteen
Thanks a lot Blargg! This will help me a lot! :D

Posted: Sun Sep 05, 2010 6:58 pm
by HJRodrigo
psycopathicteen wrote: With the girl, I don't find her slutty looking, and I wasn't intending her to be. I was trying to make a cross between Sailor Moon and Hatsune Miku.
I would say try to make the look fit what ever personality you have in mind. Her outfit is strange for an average person to be walking around in, so in my brain I tried to associate what kind of work would she be doing in that outfit and all I could think of was stripper :oops: . I suppose if she was coming from a comic con, a costume party, or different universe it could explain her unusual outfit. If you give context to the outfit I suppose it could work. I just don't know what frame to look at the character yet, as the story has yet been made. So I can't give any good input yet as to the character design :P .

Posted: Sun Sep 05, 2010 8:10 pm
by psycopathicteen
HJRodrigo wrote:
psycopathicteen wrote: With the girl, I don't find her slutty looking, and I wasn't intending her to be. I was trying to make a cross between Sailor Moon and Hatsune Miku.
I would say try to make the look fit what ever personality you have in mind. Her outfit is strange for an average person to be walking around in, so in my brain I tried to associate what kind of work would she be doing in that outfit and all I could think of was stripper :oops: . I suppose if she was coming from a comic con, a costume party, or different universe it could explain her unusual outfit. If you give context to the outfit I suppose it could work. I just don't know what frame to look at the character yet, as the story has yet been made. So I can't give any good input yet as to the character design :P .
She lives in another universe. Would explain more, but going to bed.


EDIT: Couldn't sleep, too much on my mind. Got up, tried once again today making Blargg's tone generating code xkas compatible. Breaking News, I GOT IT TO WORK! I finally have access to the SPC700! Now I can go back to sleep.

Posted: Mon Sep 06, 2010 9:58 am
by HJRodrigo
Bregalad wrote: In a RPG with multi characters party, I'd say the best is one of each. RPGs are fun because you love all its party with all characters having their pros and flaws. But in a single-protagonist game, this protagonist must be an absolute flawless hero (ok it CAN have flaws, but only minor ones) that should be totally cool (think of Megaman, Belmot's family, etc...). Don't repeat the error of the crator of Tomb Raider games...
This is a good observation. RPGs work quite well with a mix of different personalities with flaws.
psycopathicteen wrote:[
She lives in another universe. Would explain more, but going to bed.
Fill us in as you get the story/universe worked out :D .

Posted: Mon Sep 06, 2010 2:39 pm
by psycopathicteen
Image

This is a screen of some of the enemies in the game, along with a pixel version of my ponytailed girl character.

I think I'll name her Alisha.