Yeah, okay I get it. I thought that the two registers would need to be set for 4K mode, because having two different banks from one chip requires SOME change on the pins, and that's not good for the PRG-ROM, right?
Ahh, I said 19 because 2^19 is 512K and 2^16 is 64K so yeah....I screwed up.
Ahh thanks. I'm going to get into hacking this up soon. My cart I am using is a Zelda 1 cart, gold, terrible condition. I want to start messing with MMC1 and doing bigger stuff, and seeing what CHR-RAM is like, and I don't want to have 8 MMC1 boards, so this seemed like the best board to do because it has everything I could ever want in one package....
As for the chip enable pin.....I take it it requires a low to enable the chip? If so then connecting it to ground would make sense.....right? Beause it's not going anywhere. Atleast not in this cart.

And I am guessing that the other games used that CHR-16 line to disable/enable it so thats how they wired it up, but for the 512K carts they tied it to the ROM 256K bank bit?
I understand how electronics work but not really into it so this is another noobfest of questions from me. Sorry! XD