Top 10 Failed Gaming Consoles

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jwdonal
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Top 10 Failed Gaming Consoles

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3gengames
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Post by 3gengames »

Neo-geo? It failed because it was too epic! :lol: -wants one-



And anyway, the Pippin is the biggest fail ever. Have anyone ever seen one? Exactly. XD
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Post by tepples »

A failure not mentioned in the article is the gaming HTPC. The major PC makers have thus far failed to market home theater PCs to end users, who instead choose appliances such as the Roku DVP or the PLAYSTATION 3 console.
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Memblers
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Post by Memblers »

NeoGeo seemed very successful in arcades, it was pretty much everywhere. I guess someone would really have to like the games to buy it, instead of paying just 25 cents to play it. Back in the day, I had only ever seen the console version once, at a local game rental / used sales place (where they had it sitting out and playable).

Seems silly that the "Phantom" console is on there, it never even existed, and was just a normal (but probably locked-down) PC apparently. Not sure how it can be a failed console, if it didn't really have a chance to be DOA.

Atari 7800 wasn't on the list, but if not a failure, it didn't seem to reach it's potential (it had horrible sound anyways, though the TIA sound I thought was just fine with the 2600).
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Post by naI »

I find it quite debatable that the Dreamcast was/is a console failure. I think they should have mentioned the Saturn instead. :?

...What, no room for the Taiwanese Super A'Can on that list? :wink: It did have comparably good specs for a 2D console. Makes me wonder what would have happened if Funtech had made it easier to program, and licensed the thing for international release... :?
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Post by Memblers »

Ah yeah I'd heard of the Super A'Can. The wikipedia article says they sold their remaining parts as scrap. It doesn't get much more fail than that.
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Post by 3gengames »

Yeah, NeoGeo was a arcade destroyer. I took over the arcades! :P



But yeah, I've seen Saturns and Dreamcasts alot. I don't think they fared as well as Nintendo's consoles (obviously) but I wouldn't say they failed either, but wouldn't say they were that great. That reminds me....I need to play my 3DO. I just got to find the cords since I got the console for free. :P
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Post by kyuusaku »

Article fail. Neo Geo, 3DO and Dreamcast weren't failures.

I don't know how the Neo Geo could be considered a failure after dominating a niche for ~14 years and being hugely profitable for arcade operators all over the world.

OK 3DO was pretty close to a failure from the pretty underwhelming games, looking back, but it still had a pretty large library of games which were somewhat relevant at the time. People did buy it and it did get exposure for about a year.

Dreamcast's life was cut short.. everyone knows that, but in its 3 years it still sold more than a number of lesser consoles put together and has at least as many critically acclaimed titles as Gamecube. It was also more successful than the Saturn and the PC-Engine line as a whole and in Japan PCE was more successful than the Mega Drive :roll:

The author is forgetting Lynx, Jaguar, CD32, 32X & Game.com.
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Post by tepples »

I don't think accessories such as Sega CD, Genesis 32X, or N64 Expansion Pak were within the scope of the article. Nor were consoles never released in the United States such as CD32 (because of a software patent on XOR software-sprite drawing, according to the Wikipedia article).

But to me, article fail because it is presented so linearly. Unlike multi-page articles on Tom's Hardware Guide, there is no table of contents, only navigation to the previous and next page. See previous Slashdot story about this effect.
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Post by kyuusaku »

Hmm, I didn't know the CD32 wasn't released in the US. I live in the US and around its release I played a CD32 demo unit at a Wherehouse music store. I presume they were selling them but I walked out with a SNES.
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Post by Zepper »

- Think about sprites, think about color depths.
- Think about polygons, think about StarFox. ;)
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