Page 1 of 2

S-video...and COMPONENT modded NES 001?!

Posted: Sun Nov 28, 2010 12:56 pm
by SatoshiMatrix
I saw something truly crazy

http://www.youtube.com/watch?v=Lz7T5lWmGDE

This guy has modded an NES Toaster to output not only S-video, but also friggin' component video!

He does it by using a Play-Choice 10 PPU and then built a converter board. This is something I very much want to buy.

Unfortunately the dude hasn't responded to my messages and his page seems rather dead.

I know I'm new still here, but still, does anyone here have the technical skill to build such a system? What would be the overall cost of such a project? I'm guessing this would be rather pricey.

He doesn't mention it in his video, but what would be the quality/resolution of NES games in component? Even at 480p, that's still rather incredible.

Anyway, let me know what you guys think.

Posted: Sun Nov 28, 2010 1:14 pm
by Dwedit
This just seems so unnecessary compared to an emulator.

Re: S-video...and COMPONENT modded NES 001?!

Posted: Sun Nov 28, 2010 1:44 pm
by tepples
SatoshiMatrix wrote:This guy has modded an NES Toaster to output not only S-video, but also friggin' component video!

He does it by using a Play-Choice 10 PPU and then built a converter board.
So in other words, he modded an NES into a poor man's Famicom Titler.
He doesn't mention it in his video, but what would be the quality/resolution of NES games in component? Even at 480p, that's still rather incredible.
"Component video" can still be 240p or 480i, as seen when playing PS1 games on a PS2 + component cable, or when playing GameCube or VC games on a Wii + component cable.

Posted: Sun Nov 28, 2010 3:30 pm
by MottZilla
That's right, even though it's component video it is not going to look great on an HDTV/Digital TV. While it would look pretty sharp on an old analog tube that takes Component Video or S-Video, it's a waste on a digital TV. They don't cope well with 240 line low resolution computer graphics.

Really on a good CRT, the NES composite video looks pretty good. It's not going to look as razor sharp as an emulator, but it never was meant to be.

Posted: Sun Nov 28, 2010 4:02 pm
by SatoshiMatrix
Actually, this brings up an interesting question.

Would games look better on a Famicom Titler or on this modded NES? IIRC, the Titler outputs RGB, and does so through S-Video?

So it would be S-video true RGB vs component converted from RGB. Which would give a better signal?

Posted: Sun Nov 28, 2010 5:51 pm
by kyuusaku
S-Video doesn't carry RGB, it carries S-Video.

S-Video from a Titler is encoded using an RGB encoder.

RGB in this guy's mod is simultaneously transcoded to component and encoded to S-Video. Component is better quality than S-Video so yes, the same will hold true here. You will however get wrong colors inherent in the RGB PPU's palette in exchange for encoding artifacts.

He probably used one of the mod boards promoted at Neo-Geo.com, over there they are video mod fanatics.

The resolution is the same if you're using RF or RGB.. Analog filtering from non-ideal components may cause some loss in perceived horizontal resolution however.

Posted: Sun Nov 28, 2010 7:16 pm
by Arasoi
dewmansnk does great work, actually. He worked on my NES deck as well, though it has more features than the one shown there:

(1) RGB mod into amp, into JROK encoder with RGB passthrough, component, svideo, and composite.
(2) Stereo Audio
(3) Powerpak mod
(4) Resistor mod for powerpak audio

RGB is wired to a Genesis 1 A/V connector, so standard off the shelf SCART cables work with it fine. Component/Svideo/composite just have standard jacks, and Stereo has 2 RCA jacks.

The picture quality from RGB is equal to a Sharp Titler's, component is fairly close, Svideo a more distant third. Powerpak compatibility and the resistor mod on the EXP connector make it capable of FDS/translated ROMs/Unreleased and Beta ROMs, etc.. all it really needs now is a 15 pin Fami port to handle everything.

Image
Image

Posted: Mon Nov 29, 2010 12:40 pm
by MottZilla
kyuusaku wrote:You will however get wrong colors inherent in the RGB PPU's palette in exchange for encoding artifacts.
Does the Famicom Titler not have the proper home console Palette? I don't recall any definite answer to if its RGB PPU had the same issues as the arcade RGB PPUs in reguards to mismatched colors with home systems.

Posted: Mon Nov 29, 2010 3:46 pm
by SatoshiMatrix
from what I've read, the Titler won't give the NES pallet either.

Posted: Mon Nov 29, 2010 3:51 pm
by tepples
Chris Covell's FC Titler page claims that it distorts browns and dark greens, much as a PlayChoice PPU does.

Posted: Mon Nov 29, 2010 4:30 pm
by Arasoi
The color palettes in the RC2C05-99 and the RC2C03B are identical. The titler contains no inherent advantages over an RGB modded FC or RGB modded NES deck.

Unless you wanted to sub anime, of course. :lol:

Posted: Wed Dec 01, 2010 8:28 am
by horseboy
Arasoi wrote:
Image
Image


Does anybody have any idea where you can get a panel/chassis mount s-video connector like the one shown here? All the chassis mount s-video connectors with solder terminals on the back I can find are ugly. Mounted with screws and whatnot. I would love to get my hands on some of these.

Re: S-video...and COMPONENT modded NES 001?!

Posted: Thu Aug 11, 2011 11:43 pm
by Live_Steam_Mad
SatoshiMatrix wrote:I saw something truly crazy

http://www.youtube.com/watch?v=Lz7T5lWmGDE

This guy has modded an NES Toaster to output not only S-video, but also friggin' component video!

He does it by using a Play-Choice 10 PPU and then built a converter board. This is something I very much want to buy.

Unfortunately the dude hasn't responded to my messages and his page seems rather dead.

I know I'm new still here, but still, does anyone here have the technical skill to build such a system? What would be the overall cost of such a project? I'm guessing this would be rather pricey.

He doesn't mention it in his video, but what would be the quality/resolution of NES games in component? Even at 480p, that's still rather incredible.

Anyway, let me know what you guys think.
http://nfggames.com/forum2/index.php?topic=1592.0

Cheers,

Alistair G.

Posted: Fri Aug 12, 2011 4:44 am
by tepples
A component mod without any external upscaling would output 240p, the same thing that the Wii outputs when you play Mega Man X Collection for GameCube through a component cable.

Posted: Thu Aug 18, 2011 5:36 am
by DaddyLongLegs
To be fair, I recently got my AV Famicom RGB modded, and it looks 20x better on my plasma than when using composite. It's using s-video (240p works fine over s-video) but the picture is so much better it's ridiculous.

I actually really like the different pallet. Only instance in where it was bizarre was in Super Mario Bros 2 (USA), the snow world (world 4) was purple instead of blue. But if you look on the back of the box for the game, it shows up purple so meh!