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Why is the second 8kB of sprite patterns moveable?

Posted: Fri Dec 24, 2010 1:11 pm
by psycopathicteen
I try to think of a good use for moving the second 8kB, but I just can't think of anything.

Posted: Tue Dec 28, 2010 12:30 am
by TmEE
Screen splitting, mirroring effects, funky distortions.... that is, if you meant you can change the address of the sprite list/table/whatever in VRAM