How to run BS Excitebike - Bunbun Mario on PowerPAK?

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cospefogo
Posts: 5
Joined: Wed Jan 05, 2011 4:58 am

How to run BS Excitebike - Bunbun Mario on PowerPAK?

Post by cospefogo »

Hey guys!

Is there someone out there able to patch the "BS Excitebike - Bunbun Mario Battle Stadium" to run on a real SNES through Power PAK?

If I remember well it don't even starts!
Black screen...

And in Zsnes in windows, the game runs, but it requires a LONG WAIT SCREEN until the game really starts. Thru emulator we can fast forward, but on real SNES it is not possible.

I would LOVE to play this Excite Bike remix...

Anyone has any idea?
Thanks!
mic_
Posts: 922
Joined: Thu Oct 05, 2006 6:29 am

Post by mic_ »

Black screen? Are you sure? I didn't try it on my PowerPak, but I tried it on the Neo Myth and I got a scrolling message in japanese, and then I got to some kind of title screen that shows a clock or something at the top-left corner. At that point nothing happened when I pressed the buttons on the controller, but it was updating the time on the screen, so I'm guessing it's waiting for _something_.

So you need to find out what that _something_ is. I suggest you fire up bsnes-debugger and start tracing the S-CPU at the title screen to figure out what it's doing.
cospefogo
Posts: 5
Joined: Wed Jan 05, 2011 4:58 am

Post by cospefogo »

Hey mic_,

I don't remember if it was this game or if it was another one who gave me a blcak screen, I need to copy it to my CF again to check it.

Anyway... your procedure is correct.
After the LOOOOOOOOOOONG wait, the game will start.
I will be very happy f there is a way to skip this.

BS Zeldas had this "problem" too, and someone was able to hack the roms fixing this long wait... At least I think this way.

Am I wrong?

Cospefogo.
mic_
Posts: 922
Joined: Thu Oct 05, 2006 6:29 am

Post by mic_ »

I don't know. I've never played BS Zelda. But if you know who did the hack you could ask them how it works.
Or.. if you have the hacked version and the original version you can run a diff on them to see what has changed. That might give some clues.
d4s
Posts: 94
Joined: Mon Jul 14, 2008 4:02 pm

Post by d4s »

It's dangerous to go alone!
Take this.
cospefogo
Posts: 5
Joined: Wed Jan 05, 2011 4:58 am

Post by cospefogo »

d4s wrote:It's dangerous to go alone!
Take this.
O H M Y G O D !

Mr. d4s!

Thank you SOOOO much for this.
Really, from the bottom of my heart!

I will try it tonight on my Super Famicom!

Best regards from Brazil,
Cospefogo.
cospefogo
Posts: 5
Joined: Wed Jan 05, 2011 4:58 am

Post by cospefogo »

And...

I am completely ATONISHED by the pictures
presented on the filedump area.

Man! It's crazy.
It's PRETTY unbeliavable.
Thank you sooooo much again for this!

Cospefogo.
d4s
Posts: 94
Joined: Mon Jul 14, 2008 4:02 pm

Post by d4s »

No problem, glad I could help. =)
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marvelus10
Posts: 243
Joined: Fri Feb 09, 2007 5:01 pm
Location: Nanaimo, BC Canada

Post by marvelus10 »

Thank you, after this thread was started I got curious too. Now I can try it.
Greg2600
Posts: 33
Joined: Tue Dec 01, 2009 8:32 pm

Post by Greg2600 »

Confirming it works on the Super Everdrive, too.
Tormenter
Posts: 306
Joined: Sat Jun 03, 2006 9:17 pm

Re: How to run BS Excitebike - Bunbun Mario on PowerPAK?

Post by Tormenter »

Sorry to dig up an old post. I tried the file above, and I get the same thing on real hardware too, just a black screen =(
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