Source for 72 pin Nes connectors for a top loader?
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- Super-Hampster
- Posts: 185
- Joined: Fri May 12, 2006 4:40 pm
I got my connectors from digikey. They line up just like the one in the retroduo. I tested the continuity between each pin and the pin next to it. Each pin connects properly to the pin it is suppose to connect to, and does not touch the pin next to it. These connectors do seem to be suitable for NES carts.
Are you saying that the 2.54mm pitch connectors work for you? I've purchased those before, and I can confirm that they do not. Also, as pointed out above, the 0.04mm difference adds up until eventually you get a pin shorted or connected wrong. So I have both experimental and logical evidence that these don't work - really confused as to how it could possibly function for you.Super-Hampster wrote:I got my connectors from digikey. They line up just like the one in the retroduo. I tested the continuity between each pin and the pin next to it. Each pin connects properly to the pin it is suppose to connect to, and does not touch the pin next to it. These connectors do seem to be suitable for NES carts.
Also, the board thickness is wrong on these connectors - which seems OK at first, until you rub all the copper off of your games!
- Super-Hampster
- Posts: 185
- Joined: Fri May 12, 2006 4:40 pm
They don't line up dead center, however I connected an card edge out of a game genie to the connector and tested the continuity between the pin on the gg board and the pin it was suppose to correspond to and got a beep from the continuity meter. So every pin connects to the pin its suppose to.
I also, with the gg card edge connected, tested the continuity between each pin and the pin next to it and got no beeps. So there are no shorts with any of the pins and pins next to them. Also, upon inspecting it visually and comparing it with the connector on the Retro Duo it seems to be the same connector. The pins in the connector of the Retro Duo also do not line up dead center on the cart in the same way as they do from the digi key connectors.
I also did the same experiment with the NES motherboard.
I'm moving at the moment so I had to pack up my soldering stuff before I finished actually trying it on a real NES. I'll let you know how that goes.
I also, with the gg card edge connected, tested the continuity between each pin and the pin next to it and got no beeps. So there are no shorts with any of the pins and pins next to them. Also, upon inspecting it visually and comparing it with the connector on the Retro Duo it seems to be the same connector. The pins in the connector of the Retro Duo also do not line up dead center on the cart in the same way as they do from the digi key connectors.
I also did the same experiment with the NES motherboard.
I'm moving at the moment so I had to pack up my soldering stuff before I finished actually trying it on a real NES. I'll let you know how that goes.
You've done the testing thoroughly, just as I would have suggested it be done. I just can't believe the results! If the connectors you have from Digikey really are 2.54mm pitch, then they absolutely cannot work. They are off by 0.04mm on every pin meaning after 30 pins (30 * 0.04 = 1.2mm) you are off by half a pitch - enough to interfere. Not just "don't line up dead center", but short together guaranteed by geometry. Logically, a 2.54mm pitch connector cannot work. From this, I can only see two explanations:Super-Hampster wrote:They don't line up dead center, however I connected an card edge out of a game genie to the connector and tested the continuity between the pin on the gg board and the pin it was suppose to correspond to and got a beep from the continuity meter. So every pin connects to the pin its suppose to.
I also, with the gg card edge connected, tested the continuity between each pin and the pin next to it and got no beeps. So there are no shorts with any of the pins and pins next to them. Also, upon inspecting it visually and comparing it with the connector on the Retro Duo it seems to be the same connector. The pins in the connector of the Retro Duo also do not line up dead center on the cart in the same way as they do from the digi key connectors.
I also did the same experiment with the NES motherboard.
I'm moving at the moment so I had to pack up my soldering stuff before I finished actually trying it on a real NES. I'll let you know how that goes.
1. The Digikey connectors are not really 2.54mm pitch.
or
2. You are in for a rude awakening when you try these out
See my post below (from 6 years ago, yikes!) for my experience with these connectors:
http://nesdev.com/bbs/viewtopic.php?t=619
If you line up the pins at one end, you'd get 1.2mm error at the other. If you lined up the pins in the middle, you'd get .6mm error on one side and -.6mm on the other. That's a quarter of a pitch, which might be fine.teaguecl wrote: They are off by 0.04mm on every pin meaning after 30 pins (30 * 0.04 = 1.2mm) you are off by half a pitch - enough to interfere. Not just "don't line up dead center", but short together guaranteed by geometry. Logically, a 2.54mm pitch connector cannot work.
- Super-Hampster
- Posts: 185
- Joined: Fri May 12, 2006 4:40 pm
This is why i went to a local used game shop and got a $7 copy of super mario bros to test it withteaguecl wrote: 2. You are in for a rude awakening when you try these out![]()
See my post below (from 6 years ago, yikes!) for my experience with these connectors:
http://nesdev.com/bbs/viewtopic.php?t=619
- Super-Hampster
- Posts: 185
- Joined: Fri May 12, 2006 4:40 pm
Maybe, but it beats plugging in a $125 powerpak to test it withqbradq wrote:$7 for SMB1? Sounds like an expensive store to meSo maybe I am confused. I thought we were talking about the female end?
I'm confused by your confusion. We are talking about the cartridge connector on the NES itself.