NESASM
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Yeah, your problem is it isn't a GUI program. You have to call it from the command line. Try opening command prompt and traversing to the directory of your source file. Then type:
Of course replace source.asm with the name of your actual source file. If you do not know how to do any of the above, find a command line tutorial on Google.
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nesasm3 source.asmYou can also make a file with the .BAT extension and type the following in it:
Save it to the same folder as the assembler and source code. When you double-click the .BAT file it will open a command prompt and execute those commands. PAUSE will keep the window from closing right away, so you can see any messages the assembler outputs.
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nesasm3 source.asm
pauseNot all programs have an user interface. Before there was Windows, there was DOS, and back then, most programs didn't have a user interface. In order to use these command line programs, you have to call them with the set of parameters necessary for it to do its work. In the case of an assembler it needs to be given the source code of the program it's supposed to assemble. In the example we called it "source.asm", but you can call it whatever you want.qtoyoda wrote:Alright this is out of my level of understanding at all, i dont know what the "source.asm" is
So, first put the assembler (nesasm3.exe) and the source code of the program you want to assemble (whatever.asm) in the same folder. Open Notepad and type this:
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nesasm3 whatever.asm
pauseI'm gonna be honest with you: If these first steps are too complicated for you, programming a NES game won't be easy. Nothing is impossible though, so if you are up to it I suggest you keep trying for a little longer, and see if you can get the hang of it.... so i think im gonna give up on this
If you really want to work with the NES I would personally suggest getting into modding it. I started back when I was 13 and it actually spurred my interest in computers. I'm actually writing a 6502 assembler at the moment so you could say I've learned something about the NES since then.
I don't want it to be a shameless promotion of my site, but I run http://nesmods.com. I've got some tutorials on modding and a few resources. If you wanna give that a shot I wouldn't mind helping you out.
I don't want it to be a shameless promotion of my site, but I run http://nesmods.com. I've got some tutorials on modding and a few resources. If you wanna give that a shot I wouldn't mind helping you out.
nice site man
thats a good idea to get into modding first, i think i will try some of ur tutorials ! my goal is to make my own nes rpg and then produce that on an actual nes cartrige
one day, I have another discussion going about that... trying to figure out what eprom burner to get, but back to this, what is the best way to learn to understand code ? and then eventually hwo to program? is there any guide or tutorial to coding? thanks a million u guys.
And this is a list of actual tutorials specific to NES: http://www.nintendoage.com/forum/messag ... eadid=7155
Edit: It does help to start with a high level programming language first, though.
Edit: It does help to start with a high level programming language first, though.