There's a passage in level 6-2 in Ninja Gaiden where there's one of those cloaked guys tossing stuff at you and, you can make him glitch into nonexistence near the edge of the screen. I got into the habit of causing this to happen to get through that passageway, though I have done it a couple of times without using the glitch.
Fantastic Dizzy have 1 really useful and easy to do glitch:
Just open inventory screen when you get hit by spider/mouse.
You'll have unlimited enrgy until you get killed by some "instant killing" event.
Also I can remember "Popeye 2.Adventures in Persia" have levitating bug.
Dwedit wrote:That's an in-game cheat, left over from debugging the game, not a glitch.
. Well, good to know I guess.
I got another Megaman related one though, does anyone know why when using the Game Genie on Megaman 1 and 2 the sound corrupts? These are the only two games I know that do that.
nothingnew wrote:I got another Megaman related one though, does anyone know why when using the Game Genie on Megaman 1 and 2 the sound corrupts? These are the only two games I know that do that.
Back in the NES days I often used to cheat in MM2 using the GG, however, I don't think I ever noticed anything strange about the sound/music while at it. This was the PAL version, if it matters somehow.
do you know why the gg sets sound registers? and also, when you say megaman does not, do you mean that the code for megaman doesn't clear the sound registers habitually?