Fried the PPU?
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- 82atari5200
- Posts: 26
- Joined: Mon Jan 14, 2008 8:06 pm
Fried the PPU?
Was doing a av mod on a famicom and was trying to clean up the picture by putting a capacitor between the 5 volt and neg pins of the PPU and accidentally switched the polarity without it discharging and I think I fried the chip. Goonies displays normally but locks up as soon as you start. SMB won't start at all and SMB3 starts but the sprites can't be seen. I was thinking about ripping one out a spare nes I have. But wondering If I might have fried something else.
- 82atari5200
- Posts: 26
- Joined: Mon Jan 14, 2008 8:06 pm
It sounds like you may have damaged the sprite hardware. Goonies II and SMB both use Sprite 0 (afaik) to do screen splits for their status bars. Given how that method of screen splitting usually requires the program to wait in a loop until the detection happens, it'd make sense that both games would hang.
SMB3's lack of sprites just backs this up.
Makes me wonder what, exactly, got damaged though, since there are a few reasons why sprites would fail.
SMB3's lack of sprites just backs this up.
Makes me wonder what, exactly, got damaged though, since there are a few reasons why sprites would fail.
- 82atari5200
- Posts: 26
- Joined: Mon Jan 14, 2008 8:06 pm
Re: Fried the PPU?
Quick question, maybe it's because I'm not as experienced with electronics as I'd like to be, but what is supposed to be accomplished when you put a capacitor between VCC and GND? That sounds like a good way to cause a short circuit and nothing else. o_O82atari5200 wrote:Was doing a av mod on a famicom and was trying to clean up the picture by putting a capacitor between the 5 volt and neg pins of the PPU and accidentally switched the polarity without it discharging and I think I fried the chip.
Second, when you say you switched the polarity, do you mean you put a directional capacitor on backwards?
- 82atari5200
- Posts: 26
- Joined: Mon Jan 14, 2008 8:06 pm
Wait, wouldn't the proper way to do that be to separate pin 21 (video out) from the board, stick the capacitor onto pin 21, and then connect the capacitor to the board?82atari5200 wrote:By putting the capacitor there it filters off the noise and creates a clearer picture. but if you really look at the screen close it kind of blurs the screen a little so you don't see white bars. and yes I didn't let the cap discharge for I put it on backwards.
Like I said, connecting VCC to GND just makes a short.
Drag, using a small capacitor from Vcc to Ground is a commonly used method of "debouncing" the supply voltage for an IC. The few electronics books I have read suggest doing this.
Keep in mind that a capacitor, especially one of low capacitance, does not create a shunt. I do not exactly understand how it "debounces" the supply voltage, but I know it does not short the circuit.
Keep in mind that a capacitor, especially one of low capacitance, does not create a shunt. I do not exactly understand how it "debounces" the supply voltage, but I know it does not short the circuit.
"Bouncing" refers to mechanical things, like switches and buttons. As in, when you press a button, it's not a clean transition from open to closed, but the button physically "bounces" against the circuit before it rests. Basically, you see something like:qbradq wrote:Drag, using a small capacitor from Vcc to Ground is a commonly used method of "debouncing" the supply voltage for an IC. The few electronics books I have read suggest doing this.
Keep in mind that a capacitor, especially one of low capacitance, does not create a shunt. I do not exactly understand how it "debounces" the supply voltage, but I know it does not short the circuit.
1-------0101010----------1010101------
instead of:
1---------0------------1--------
for when a button is pressed (1->0) and released (0->1).
The PPU doesn't deal with mechanical things like that when rendering video, and unless I'm misunderstanding the OP, he wants to filter the output of the video, which I think is better accomplished by fiddling with the video-out pin, instead of vcc/gnd. So am I right to be confused here? I see how it would be helpful to add a "debouncing" capacitor between vcc and gnd, but I'm having trouble seeing how it would be conductive to video output.