Multidirectional scrolling

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems.

Moderator: Moderators

3gengames
Formerly 65024U
Posts: 2281
Joined: Sat Mar 27, 2010 12:57 pm

Post by 3gengames »

Well background objects could be represented by a 2-bit "state" system of some sort. Although in a free-scrolling engine that'd get more huge with the memory needed. But oh well.
Post Reply