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I feel that it is Mapper 044. Example Game (Super Big 7-in-1) :I don't know everything about this stuff but I think it's going to be a little tricky because the header denoted mapper would have to be the mapper number for the 7in1 not mapper 4 which is what each game runs off of once the rom is selected.
BTW look in the documents here and you should be able to find all the other file header info you need.
Even if you find and assign the proper mapper (not MMC3 #4) I'm not sure if you're planning on playing this game on a emulator but you may have problems finding an emu that supports. Once again the thing you need to find out is if there has been a mapper number assigned to this or similar enough multi carts.
If it's common enough of a mapper you may not have any of these issues though.
Actually it is not a dumper! It is just a regular Willem Programmer :How'd you end up dumping it? That looks like a pretty interesting dumper you've got there...











At least I have 5 reason to do it by myself :Personally I don't consider dumping pirates is any important, because they basically suck compared to the original versions of the game which have all been dumped already.
Yes, that's itisolate the address line by cutting trace and soldering directly to the trace as close as possible to the rom glop top.
I like it, this is my hobby.Man, this must have been hell to do. And you had to do this for BOTH chips... You are a very determined person, I'll give you that.
Except Spy Hunter which doesn't run at all, the others runs ok trough the game.Anyway, the games appear to be running fine, just with the wrong tiles mapped in. Maybe this mapper is slightly different from mapper 52 and the bits that select the CHR bank act a little differently, or you swapped wires when dumping the CHR and some pages ended up in the wrong place?
Can you fix it for me?I would try finding the code that maps in the selected game and change the bits of the written value that select CHR pages, to see if it's possible to find the correct graphics
I got curious about this statement. I tried to run a few test comparing individual rom with multicart that were already dumped that had those same game included and all came back negative. Tested on about 4 or 5 different game and multicart dump. I even took a similar dump that had only 3 game on it (Chip 'N Dale, Robocop and TMNT 3) and compare test came up negative with only a few dummy data being matched.I am sure that the dumped PRG and CHR are correct because I compared them with individual games they are identical (though at PRG there are some more bytes for selection screen)
I even took a similar dump that had only 3 game on it (Chip 'N Dale, Robocop and TMNT 3) and compare test came up negative with only a few dummy data being matched.

All of the roms, except the one which contains selection screen code can be replaced with a game which has a similar mapper.I wonder how you're gonna be able to inject the new rom in it
There is already a Kunio 8-in-1 [p1][!].nes ROM but I don't have its PCB nor Schematic to build it.If I understand correctly you have dumped this multicart in the hope of hacking it to replace the included game with Kunio Kun game translated to Farsi as those game use the same mapper?


Of course I will not quit until I die!after reading a few of your post, something tell me you're gonna manage to do it even if it take you a year