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cc65/ca65 for Mac OS X?
Posted: Sun Jun 19, 2011 6:48 pm
by djcouchycouch
Is there a specific version of cc65 for Mac OS X or would I just compile the source code for that platform?
Posted: Sun Jun 19, 2011 7:19 pm
by tepples
There appear not to be precompiled binaries for Mac OS X or for Darwin. I'd just download the cc65 source code tarball from
cc65 FTP and follow the instructions.
Posted: Sun Jun 19, 2011 7:40 pm
by djcouchycouch
That's what I did. Thanks!
Posted: Sun Jun 19, 2011 11:03 pm
by thefox
tepples wrote:I'd just download the cc65 source code tarball from
cc65 FTP and follow the instructions.
This is also required if you want to use the development (snapshot) version, which I recommend since it contains a lot of cool new features. Sources for that are under the "snapshot" directory.
Posted: Tue Oct 25, 2011 6:41 am
by neilbaldwin
Ugh
Since upgrading to Lion I hadn't tried running CA65 and now I'm told that PowerPC programs are no longer supported. Fine, I thought, I'll just download the source and build it. WRONG! I also need to update Xcode tools to 4.x and the download size is 1.7GB! Jesus wept...
Can someone build CA65 (and LD65) as 64-bit binaries for me?
Posted: Tue Oct 25, 2011 7:04 am
by tepples
How'd you get Lion? That's even bigger.
Posted: Tue Oct 25, 2011 7:24 am
by neilbaldwin
tepples wrote:How'd you get Lion? That's even bigger.
I know. It's a long story. Since we moved house we have tragically slow broadband so I took my MacBook into the office to download Lion. I could do the same here for this, obviously, but the problem is I'm not in until Monday and have a bug fix to do on Pulsar. It can wait I suppose. It's just annoying when you gear yourself up for something (and I've actually found the bug) and then I'm tripped up by the tools.

Posted: Tue Oct 25, 2011 7:59 am
by tepples
Can you get
GCC from Fink?
PROTIP: When doing a major operating system upgrade, keep a second fallback operating system around to run in Parallels, VirtualBox, Boot Camp,* or another physical machine. I do most of my NESdev on Ubuntu, and getting ca65 set up is painless there:
- sudo apt-get install python-imaging-tk build-essential libsdl-image1.2-dev mednafen
- Download source code
- Configure, make, and install
* No, Apple hasn't renamed it to Boot Room. Yet.
Posted: Tue Oct 25, 2011 8:25 am
by neilbaldwin
I thought you were onto something there but amazingly when I tried to run Fink it says "Error: you must reinstall Xcode from your Developer Disk or go to
http://connect.apple.com"
Found Xcode 4 at that URL eventually but it's 2.9GB LOL
I'm trying 'port' now too but that's failing.
I'm starting to not like this Lion update much.
Posted: Tue Oct 25, 2011 12:50 pm
by 3gengames
Update? Didn't you have to buy it? But yeah also nearly every piece of Adobe software was broken I heard when it came out, probably broke a lot of other stuff too like this. Maybe read up on it first and wait a while longer with big updates.
Posted: Tue Oct 25, 2011 4:36 pm
by neilbaldwin
Sorted it now.
Posted: Wed Oct 26, 2011 12:52 pm
by tepples
For the record, if other people are that constrained on download throughput, then at the very least, they could try running the DOS version of cc65 in FreeDOS in VirtualBox.