So close, but so far away...infiniteneslives wrote:I can see /OE grounded, it doesn't allow for making use of CHR /RD signal but it's not of much concern.
What could make a pirate cart only work on clone?
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- infiniteneslives
- Posts: 2102
- Joined: Mon Apr 04, 2011 11:49 am
- Location: WhereverIparkIt, USA
- Contact:
Re:
If you're gonna play the Game Boy, you gotta learn to play it right. -Kenny Rogers
Re: What could make a pirate cart only work on clone?
Has anyone ever figured this out? I bought 2 copies, one for my brother and the other for myself, but I am at an impasse with how to get them running on genuine Nintendo systems. If anyone is interested, I can send the boards to you to hack on.
- infiniteneslives
- Posts: 2102
- Joined: Mon Apr 04, 2011 11:49 am
- Location: WhereverIparkIt, USA
- Contact:
Re: What could make a pirate cart only work on clone?
The answer is only a few posts back...Has anyone ever figured this out? I bought 2 copies, one for my brother and the other for myself, but I am at an impasse with how to get them running on genuine Nintendo systems. If anyone is interested, I can send the boards to you to hack on.
Rocket wrote:With a help from our friend from polish forum dic-sc7, we found a solution to make this cart working on real hardware (Famicom/NES). All you need to do is simply desolder OE pin from CHR-RAM and solder it to unused CHR/RD pin 17:
If you're gonna play the Game Boy, you gotta learn to play it right. -Kenny Rogers
Re: What could make a pirate cart only work on clone?
I did that, and it did nothing to get this running. That only apparently works on the 150 in 1.
Re: What could make a pirate cart only work on clone?
I tried it with the specific cart discussed in this thread and it work perfectly. You have to lift the /OE pin from the pad and then wire it to /CHR-RD on the cart connector. If you just wire it without lifting the pin it doesn't work.
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GameMachineJames
- Posts: 45
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Re: What could make a pirate cart only work on clone?
SkinnyV if you don't mind me asking, where can you get this particular multicart?
Re: What could make a pirate cart only work on clone?
I got 2 from a user on another forum.
Re: What could make a pirate cart only work on clone?
SkinnyV: I have given up on my carts. If you're willing, I could pay you to get mine functioning. I would hate to feel like I wasted money on buying them, and with as many games as are on them, I am cool spending a bit more to get them working.
Re: What could make a pirate cart only work on clone?
Remember that you can save on shipping by opening the cartridge and sending only the PCB, not the shell.
Re: What could make a pirate cart only work on clone?
If it's only for your personal copy, I will do it for free if you are unable to do it yourself.
Re: What could make a pirate cart only work on clone?
I have some cartridge like this(PPU /RD not connect to the VROM or CRAM)!
see the photos
front(cartridge pin 17 not connected)
http://i.imgur.com/I5OqdS8.jpg
back
http://i.imgur.com/NVQHIRk.jpg
I found on my dumper device,it can read the vrom data,and write the cram,but on real famicom,can not read the vrom(read/write cram) data correct.
When I dumped the rom use tapedump and chip-on-board famicom,then the rom can work on emu correct.
see the photos
front(cartridge pin 17 not connected)
http://i.imgur.com/I5OqdS8.jpg
back
http://i.imgur.com/NVQHIRk.jpg
I found on my dumper device,it can read the vrom data,and write the cram,but on real famicom,can not read the vrom(read/write cram) data correct.
When I dumped the rom use tapedump and chip-on-board famicom,then the rom can work on emu correct.
Re: What could make a pirate cart only work on clone?
I'm currently trying to figure out how to make work a cartridge who works on noac on my famiclone. Lifted pin 24 (OE) from CHR-RAM (chip km681000blg, who is a cmos sram) and pin 24 from a hy6264alj-10 chip ( also a sram) and use a wire soldered to pin 17 of the cartridge, but no results, glitched menu, and glitched games.byemu wrote:I have some cartridge like this(PPU /RD not connect to the VROM or CRAM)!
see the photos
front(cartridge pin 17 not connected)
http://i.imgur.com/I5OqdS8.jpg
back
http://i.imgur.com/NVQHIRk.jpg
I found on my dumper device,it can read the vrom data,and write the cram,but on real famicom,can not read the vrom(read/write cram) data correct.
When I dumped the rom use tapedump and chip-on-board famicom,then the rom can work on emu correct.
Sorry for reviving an old post, but, I don't know what else can I do for this problem.
Re: What could make a pirate cart only work on clone?
Unless you are talking about the same cart that was discussed in this thread, it might be easier if you would show hi-def scan of both side of the PCB and also describe a bit what is happening.
