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Posted: Mon Aug 01, 2011 5:33 am
by thefox
Image

Posted: Mon Aug 01, 2011 5:42 am
by Banshaku
Doh! I'm mixing my assembler.. Getting rusty when you don't code for a while! "pla" sounds less interesting in that context, hmmm... I won't update my previous post since it will break the thread :)

I guess this image can be created from some automated website?

Posted: Tue Aug 02, 2011 7:55 am
by Bregalad
In my honest opinion programming is not an art, however making a video game is.
UncleSporky wrote:Image
stx #8 ???

Posted: Tue Aug 02, 2011 10:12 am
by thefox
Banshaku wrote:I guess this image can be created from some automated website?
I'm not sure, I did mine manually (and messed up so the text isn't properly aligned to the frame...)

Posted: Tue Aug 02, 2011 10:22 am
by tokumaru
Bregalad wrote:stx #8 ???
This has been pointed out already.

Posted: Tue Aug 02, 2011 12:12 pm
by Bregalad
design a full system from scratch is, IMHO, a form a art
I agree, however this doesn't make programing an art.

Programing inself is not an art, but it can be seen a tool to do art. Like math, which is just a tool that can be used for other purposes.
And you don't even need to use X when reading the controller anyway; you can use the result variable itself as the counter. Now that's art, if I do say so myself.
I disagree. A clever optimization is not art. That being said, a good video game would be a piece of art even without this kind of clever optimisation, even with goofy unoptimized high-level code.