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Posted: Sat Mar 17, 2012 3:26 pm
by Hamtaro126
ne7! wrote:I've popped u a PM with a link \o_ had to upload it somewhere for you as it really isnt on the internet as far as i can tell.

would be great if you could do something interesting with the info :)
Got it! Permission to use this in the NESDEV wiki?

Just to note:
The FC files are not roms, but patches for the ROMs in a very specific format as I looked in them via a Hex Editor.

Posted: Sat Mar 17, 2012 11:10 pm
by Near
> Hardware emulator (like Super Gameboy) is 100% possible. Porting NES games to SNES is possible.

There's not enough time to upload NES video frames at 60fps like the Super Game Boy does (GB is 160x144@4 colors, and it's very close.)

So an NES hardware device like the Tristar basically has a separate video output cable. I think it may pipe audio through SNES pins (or more likely has that separate too), and really just has a BIOS that polls SNES gamepads and passes that through to the NES on a chip.

It may be possible to do some absolutely insane "dynamically generated" 65816 code that utilizes the similarities between the NES and SNES PPUs to pull off an NES emulator with the native SNES output path, but ... good luck. Entirely not worth the effort.