Mitokoumon's voice

Discuss NSF files, FamiTracker, MML tools, or anything else related to NES music.

Moderator: Moderators

Post Reply
User avatar
Jarhmander
Formerly ~J-@D!~
Posts: 521
Joined: Sun Mar 12, 2006 12:36 am
Location: Rive nord de Montréal

Mitokoumon's voice

Post by Jarhmander »

I recently listened to some "tracks" of Mitokoumon NSF, and I've heard some creepy voices in it.

Listen at indexes 0--4, 18--24, there's something like some words in Japanese (and even a creepy laugh), but it isn't using DPCM samples, it is rather updating $4011 directly, or using very very short samples―I don't know which.
ionustron
Posts: 34
Joined: Wed Apr 14, 2010 12:25 pm

Post by ionustron »

I recall seeing some videos of some Famicom adventure games that had this recently. I had thought it was the FDS output, but it sounds like a pack of very finite samples strung together to make words...
tepples
Posts: 22345
Joined: Sun Sep 19, 2004 11:12 pm
Location: NE Indiana, USA (NTSC)
Contact:

Post by tepples »

That's not ESS, is it? "Another visitor. Stay a while. Stay forever!"
(article and Flash-based audio player)

I guess it might be possible to use the FDS wave RAM to implement ESS playback with less CPU attention than a timed-$4011 solution.
User avatar
Jarhmander
Formerly ~J-@D!~
Posts: 521
Joined: Sun Mar 12, 2006 12:36 am
Location: Rive nord de Montréal

Post by Jarhmander »

It is in fact very similar in sonority, it seems however that ESS outputs voice at a lower sampling rate.
User avatar
Doommaster1994
Posts: 162
Joined: Mon Jun 21, 2010 10:23 pm
Location: Seattle, WA
Contact:

Post by Doommaster1994 »

A local game store here has a copy of the game for $20.
User avatar
rainwarrior
Posts: 8062
Joined: Sun Jan 22, 2012 12:03 pm
Location: Canada
Contact:

Post by rainwarrior »

It's definitely doing it via $4011 writes. There are no DPCM samples being played.

They do have a strange quality to them, though, almost like the original recordings were analyzed and then played back through a speech synthezier. Like, it feels like pitch of the voice updates at a regular interval, rather than continuously.
Post Reply